NokiMo
CGMan
CGMan

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Audio Engineering

Here's a little behind-the-scenes look at how audio is added.  The dialog is recorded first..  And the motion capture is recorded later.  In the 2nd audio channel, you can see a series of tics.. These are sound cues like "Boop..boop..boop..BEEP!"

These count down events in the audio so the motion capture can make sure the acting performance is synchronized with the events in the audio.  Sound effects (foley) are added after the animation is done.

I should be recording the motion capture within a couple of hours here.  Stay tooned for more! :D


Audio Engineering

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