NokiMo
CGMan
CGMan

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Animation Progress Report

Everything is animated except for the arms and hands.  I also discovered and fixed some weirdness in her thigh rigging.. And in the process learned a really important rigging lesson.  I really should make a video tutorial on this to help out the greater community.  Unfortunately there is no time.  This is the short version for people who have an interest in character rigging:

If you are baking nulls that rotate you should use two nulls.. both that track on the heading. Just rotate one to align with the pitch. It's the only way to get a true joystick-like readout of a bone's rotation. -Ideal for making joint compensation morphs


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