v.0.18 Progress report (I)
Added 2024-05-13 22:25:05 +0000 UTCYeah, it's the first one. First the leak, and then the computer issue, and I forgot.
But you wouldn't hope to be spared of the boring numbers, right?
The update is going a bit slower than expected as you can understand. I've "only" written ~12,000 words, I rescued 325 renders from the broken-down computer (I thought they were 328, but 3 were unusable), and posed 1,303 since the failure (there were 84 in the queue when it broke down) so, 1,387 renders are waiting for the computer return home.
I've written the Night Out scenes (a collection of 13 short scenes that will advance the story of some characters and provide information about others) and posed/rendered seven of them.
I am also writing and posing the first lewd scene of the update, and I have already posed 11 animations.
I also don't forget I owe you the May Thank You render. It will be the first thing the computer will render.
The techs wrote me today telling me they will leave the computer doing some tests during the night and perhaps tomorrow they can tell me which is the issue.
And that's all!
Comments
Oops! I didn't see this message (none of the ones in this post). Yeah, I have a NAS with 4 disks (Synology 923+) and RAID 6 (so I only use half the size of the combined disks, but I can survive up to 2 broken disks at the same time). I use it to store important information (finished updates) and to share things between my computers. F.e. I pose a scene in my old computer but I will use a customized texture. That texture will go to a NAS folder (mapped with the same letter in both computers) so the rendering machine can see it. I also save the scene file on another NAS folder, so the rendering computer has access in real time to the scenes it has to render. Daz doesn't recommend saving the renders directly on network units (it works, but they don't recommend it), so the renders are stored in a local folder in the rendering computer and, when I have a scene finished, I execute a script that moves those images into my working computer to test the scene. What happened with those 328 renders is that, since the scene wasn't finished (it was still rendering when the computer broke down) I didn't execute that script, so the renders were locked in the local hard drive.
Tropecita Games
2024-05-15 15:19:04 +0000 UTCOh,i love when you talk dirty(numbers),Trop.
Didi
2024-05-14 07:00:49 +0000 UTCHey Trop, Do you think a NAS would help with the saving your projects and sending them to the render PC? for me instead of DL games, files pics on my hard drive I actually DL directly to the NAS, I have a small 720+ with expandable bays, so right now I have 4 Hard drives of 16tb each and for the last 5-6 years I haven't lost anything, Thank God!!!
Sewer Rat
2024-05-13 23:42:26 +0000 UTCSeriously though, don't put too much pressure on yourself!! You have true fans of your work for a reason!! It's very good and you're very good at it!! It's not like you're going to pull a George RR Martin and tell us they story is coming...every month....for six years....and still fail to deliver!! Other than the leak, look at the other setbacks as a small, well deserved break my friend!! As for the leak, well f*** that person, they're an asshole!! If we figure out who, we can always flay them!!
Metal Man
2024-05-13 22:44:23 +0000 UTC⬆️what they said!!
Metal Man
2024-05-13 22:40:35 +0000 UTCYour doing great despite the setback
JD Robert
2024-05-13 22:35:47 +0000 UTCDon't worry, we all are waiting patiently because we know it will be worth it in the end.
WereWolfSin
2024-05-13 22:27:46 +0000 UTC