NokiMo
doahdm
doahdm

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Gravure Studio 1.2 release!

This update includes a major update to all bodies! 

Originally I was planning on waiting longer and putting more in this update, but ultimately I decided it was prudent to release the updated bodies as soon as possible. I've noticed that some users have, or expressed interest in making modified versions of Gravure Studio models, so I decided it prudent to release these so they would essentially have to remake their mods. 

Setting aside that disclaimer, let's take a look at what's new!

Download is available as usual at the Mega Repo 

1.2 Changelog:

• Improved bodies of all females, most notably an improved belly/naval and new feet along with generalized improvements

• Reweighted all female bodies for better breast physics and smoother intersections

• Updated Reshade, removed UIDetect and implemented plugin that bypasses UI for depth effects, optimized and updated shaders and improved post processing overall (thank you to anonymous contributor updated Reshade)

• Improved soft engine compatibility (this function is still in BETA and only available with cheat engine for the time being, because it's not finished)

• Quality pass for all clothing weights to reduce bad deformations and clipping (not perfect but improved)

• Fixed facial animation issues on a few scenes 

• Fixed inverted vertex normals on Rachel's teeth/inner mouth


Improved abdomen/naval 

Rather than the old texture pasted onto a flat surface, I've introduced a properly 3d modeled naval, with some general changes to the torso



Re-rigging/weighting

Reweighted breasts completely to allow for more realistic and dynamic breast movement with Soft Engine, please note that Soft Engine is still in beta for now and requires a separate cheat engine table still!


Remodeled Feet

Low quality feet were a longtime complaint of DOA5 models. Fully modeled toes now instead of just a big block with divets in them. 

Updated and Improved Reshade

Proper UI layering makes UI Detect Unnecessary, and fixes problems people had with it. Updated shaders improve performance and visual clarity. Hopefully you notice the difference. 

Fixed Rachel's face

Rachel had inverted vertex normals on her teeth, which made her face look weird. I fixed this problem which was rather easy and something I should have done a long time ago, but it makes a big difference. 



In conclusion...

I still have more work to do, so please be patient. Soft Engine will see a full release in the near future, and more motions and costumes are forthcoming, but for now, as I mentioned before, I wanted the updated bodies to be in your hands as soon as possible, so here they are!

Gravure Studio 1.2 release! Gravure Studio 1.2 release! Gravure Studio 1.2 release! Gravure Studio 1.2 release! Gravure Studio 1.2 release!

Comments

This is a mod for the game right? Not a standalone game?

Yu Baka

I'm so happy to see the improvements to the stomach! Looking forward to the release of Soft Engine

A47


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