RDNA 5 Strategy, AMD Zen 6 APUs, PS6 w/ James Prior (Guest Telegrams)
Added 2025-08-01 22:37:11 +0000 UTCOnce again Broken Silicon will be joined by James Prior! For those who don't know, James was a Senior Product Manager at AMD with a wealth of experience segmenting, and positioning products for competitiveness - he's one of the guys that came up with "Threadripper"! Additionally, he has tons of experience all over silicon valley, and thus can speak to just about anything you want him too...in fact, every time he comes on, he makes some ballsy prediction that comes true (AMD pricing 7900 XTX and 7900 XT closely, RDNA 4 improving RADEON's mindshare, etc).
Now specifically we are excited to discuss RADEON's new strategies with RDNA 5, XBOX Magnus, Zen 6 APUs, and of course PS6...but feel free to ask him just about anything!
You have ~18 hours to submit (until Saturday Evening).
Last Episode James was on: https://youtu.be/LvuCLKHzY78
Guest's LinkedIn: https://www.linkedin.com/in/jamesdprior/
Comments
20GB?? Lol not a chance. Go listen to Cerny's talk on the Pro and with DF. He basically hints at needing a lot of cache and a lot of RAM for this AI generation. The PS5PRO was made with a wider GPU, and not a ton of extra RAM cause you don't want to add extra work for devs. But new gen, so back to fast and narrow but with room for a ton of cache and RAM, hence why a smaller GPU die is likely, which also allows a PS6PRO to increase the GPU to wider again. Though with AI, a pro may not be necessary. I don't see PS6 having less than 32GB of GDDR7 30 for games, 2 for the OS. RAM is not super expensive
BespokeExclamationPoint
2025-08-04 12:30:36 +0000 UTCAssuming no convincing use case appears for NPUs, how many generations before CPU makers push back and stop increasing its silicon budget or completely eliminate the feature?
nonews
2025-08-03 21:42:45 +0000 UTCSony seems to want the PS6 to be a low cost and high volume system, so I wouldn’t be surprised if it has only 20GB of VRAM. I suspect most developers will take their game running on the PS5 at 40 FPS or so at 4K and just run it at 120 FPS locked on the PS6 (with RT turned up). So we might not see a big immediate leap in visual quality in general but we would see a big improvement in frame rates. Putting it another way, if Sony gave the PS6 say 40GB of VRAM, I suspect most developers simply wouldn’t use it because they’d rather keep the game portable between many systems.
Chris Rijk
2025-08-03 20:58:15 +0000 UTCDo you think there is any chance AMD does the right thing, the Radeon thing, and rolls from 9000 series to X000 series (and then X1000)?
KarbinCry
2025-08-03 04:17:23 +0000 UTCTom recently brought up a good point, where do we go after 4k120hz? What is your opinion James, more FPS, more visuals, efficiency maybe to get gaming in the hands of everyone?
AnotherChris
2025-08-02 23:09:16 +0000 UTC