Hey everyone!
This build is full of smut and me putting the finishing touches on the battle animation system. As well as hammering out bugs from the previous build. I thought the animations were pretty solid even though I was pretty sure I missed a bug or two but it turned out that depending on the speed, the animations could desync and strange stuff would happen. I had to recode some parts to make sure that would not happen again and now it seems much more robust. I played it for a pretty long while and everything acted like it should. I also have to say that I had fun playing my own game so that’s always a plus. I think it was definitely the right call back then to change the battles from being cumulative to being solo. ^_^
Someone also mentioned to me that the buildings and armies take a long time to open when you hover over them. That gave me pause because they open really fast on my computer. That is, until I realized that I usually play in the coding editor. (so that I can look at the variables and stuff like that.) When I played the exported game on the same computer, I saw what that person meant. It was noticeably slower so I fixed that too.
As for the art, my lovely wife’s schedule changed so we had to adjust. She almost managed to finish the CG she was working on but it will have to be pushed to the next build. We also made a better schedule on our side for her to work on art so she should be able to produce a bit more of it per month than before. We’ll see how that goes!
My friend continued to make pixel art for the characters but it was for characters that are not in the game yet so you sadly won’t see them in this build.
1 posts down for the cheat password.
2 posts down for BtP 0.14.
3 posts down for BtP 0.13.
Look in the OP for the free BtP 0.12 build links.
The deets:
- New scene (Harmony - n*pple control)
- New scene (Harmony - belt)
- New scene (Elizabeth - on top)
- New scene (Elizabeth - collared s*x)
- New scene (Julianna - @tm)
- Added attack scores on top of battle screen.
- Made sure everything worked in the right order in the battle animations.
- Added a “remove battle screen” button if you don’t want to see them.
- Added a “restore battle screen” button to the system tab if you want it back.
- Speed up the opening of buildings and armies when you hover over them.
- Bug: fixed the animation desync.
- Bug: loading a game displayed the wrong “live” stat in the army screen.
As I mentioned up there, my friend made some pixel art of units that are not implemented in the game yet. That will be the focus of the next build. It’s high time to give you guys more tools to work with. The secondary goal of the next build will be to add Aquarine! When you send the gems there for money and you send Hugar or Julianna, you will be able to go into town and get some stuff that can only be found there. Later on, you will also meet the last girl of the game there but that’s still a bit away.
Have a great week!