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MooresLawIsDead
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Die Shrink 93: Graphics Card VRAM Requirements – Past and Future!

With all of the hullabaloo regarding recent releases requiring tons of VRAM, we're now sure it's the right time to finally have a talk about what VRAM requirements used to be, and then based on that what we expect them to be in a few years from now!


https://en.wikipedia.org/wiki/List_of_Nvidia_graphics_processing_units

https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units

Die Shrink 93: Graphics Card VRAM Requirements – Past and Future!

Comments

Id been discussing this too... looking content creation, game dev workstations and other tools needed for making games and other software, they need way more than average gaming pc, thus problem is even bigger there (if we would continue this 2x trend)

Timo H

It's a delicate balance as gamers don't want to overpay for something they aren't using (too much VRAM), but also don't want the fear of running out of VRAM on newer titles. With Moore's Law being Dead, we can hope that GDDR follows the lead of LPDDR and future DRAM capacity increases are in steps smaller than 2X. It would have been great if 12Gb GDDR6 was a thing, 3090 18GB, 3080 15GB, 3070 12GB, 3060 9GB makes a very clean product stack.

NVious

Well yeah - "it comes down to price" takes many things into account. Honestly if the 3070 Ti had 16GB of VRAM - I think it could have been $649 and fairly called the "RTX 3080". But if the 3070 had 4GB? Yeah idk then it should be $250 max lol

Moore's Law Is Dead

"It all comes down to price..." Up to a point. If the GPU processing power and VRAM size are badly mismatched, the price could've been even lower with proper balance. a 3070 with 24 GB would be overpriced because 8-12 GB of the RAM would never be effectively used. if the GPU can only push 1440p, what's the point of supporting 8k textures? It's like the ridiculous cooler on the 4080 -- nVidia loses price flexilibity because of the BOM cost.

Lo_Res_Gamer


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