Edgeville Release (v.0.1.03)
Added 2023-05-28 02:50:01 +0000 UTC
Hey guys, here's an update to the last release (v.0.1.02), this should fix a bug that resulted in Helen being "stuck" as she walks to the park.
Link: Click here to access for Free - Do NOT pay $100
(Remember to download "Latest Version")
Release Notes for both v.0.1.02 AND v.0.1.03----------------
Major Features:
- Added Character (Glass)
- Added Dialogue (Glass)
- Added Puzzle Mechanics
- Added a Save System
Changes:
- Fixed scaling issues in Dexter's room
- Changed bookshelf hidden door
- Added an Elevator in Dexter's Room
- Dexter’s Lab Theming: Added Elevator
- Dexter’s Lab Theming: Removed Textures from Lab Walls, added Metal Material
- Dexter’s Lab Theming: Added consoles, cabinets, and workbenches
- Dexter’s Lab Theming: Added Android Pods
- Dexter’s Lab Theming: Added Bubbles to Android Pods
- Dexter’s Lab Theming: Fixed holes/empty spaces in corridors
- Dexter’s Lab Theming: Added a “Showcase” room, protected by glass
- Dexter’s Lab Theming: Added guard rails to center lab
- Dexter’s Lab Theming: Changed catwalks and platforms to match scaling
- Added “Object Permanence” to inventory items that can be picked up
- Backend improvements to how jobs are handled by creating a wrapper around scriptable Objects
- Main Menu change: Added “Loading” functionality
- Main Menu Change: Added “Credits” page
- Main Menu Change: Added “Release Notes” functionality
- Character’s will now default to a stock response if they have nothing to say until their dialogue is updated again.
Bug Fixes
- Bug Fix: Helen walking through walls
- Bug Fix: Trash falling through floor of Parr residence
- Bug Fix: Helen getting “stuck” and walking in-place