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Broken Silicon 145: RX 7700 XT VRAM, AMD FSR 2.0, Intel ARC & XeSS, Steam Deck Perf. | Art Director

Bryan Heemskerk is the Lead Artist at Massive Damage, Inc. We discuss FSR vs DLSS vs XeSS.


0:00 Bryan Heemskerk Introduction

3:17 What if the RX 7700 XT has 8GB?  How much will RAM vs TFLOPs matter?

16:28 Why do we need FSR and DLSS?  Why did DLSS 1.0 suck?

23:22 AMD FSR 2.0 vs FSR 1.0

30:58 FSR vs DLSS Adoption - Why is DLSS gaining more adoption so far?

35:08 Why do ports from AMD consoles sometimes run terribly on AMD PCs?

40:19 Why has FSR adoption for console games been almost non-existent?

46:45 Is RSR enough to mitigate Nvidia's DLSS adoption?

52:55 Will FSR 2.0 match DLSS 2.3 Quality? What comes next?

54:45 Intel Alchemist and Xe Super Sampling

1:11:19 RDNA 3 vs Lovelace – Architecture Design, Economics, Mind Share

1:27:48 Potential PS5 Pro Performance

1:38:03 Will the Steam Deck hold back graphics progress?

1:47:21 How Valve can incentivize Steam Deck Support

1:59:14 Developing Games with FSR and DLSS in mind, Preserving a Game's Vision

2:06:20 Game bugs, Elden Ring Save Management


Previous Bryan Heemskerk Episode: https://youtu.be/daRC4l4NgnA

Massive Damage on Steam: https://store.steampowered.com/developer/massivedamage/

Bryan's Twitter: https://twitter.com/bryanheemskerk?lang=en

Bryan's work Portfolio: http://www.bryanheemskerk.com/gallery/pixelart/

Bryan's LinkedIn: https://www.linkedin.com/in/bryan-heemskerk-a111b351/?originalSubdomain=ca

https://www.anandtech.com/show/17327/nvidia-hopper-gpu-architecture-and-h100-accelerator-announced

https://community.amd.com/t5/gaming/amd-fidelityfx-super-resolution-2-0-gdc-2022-announcements/ba-p/517541

https://gpuopen.com/fidelityfx-superresolution-2/?utm_source=twitter&utm_medium=social&utm_campaign=fsr2

https://www.hardwaretimes.com/amd-fsr-2-vs-nvidia-dlss-2-comparisons-radeon-offers-better-anti-aliasing-but-geforce-produces-sharper-images/

https://www.pcmag.com/how-to/look-out-dlss-first-tests-amds-game-boosting-radeon-super-resolution

https://www.nvidia.com/en-us/geforce/news/february-2022-rtx-dlss-game-updates/

https://www.nvidia.com/en-us/geforce/news/outriders-nvidia-dlss-out-now/#:~:text=NVIDIA%20DLSS%20is%20available%20in,titles%20each%20and%20every%20month

https://hexus.net/tech/news/graphics/145294-nvidia-dlss-21-delivers-vr-8k-dynamic-resolution-support/

https://youtu.be/upGTctUo93A

https://youtu.be/AgFGI8JFo8g

https://static.techspot.com/articles-info/2277/images/6.jpg

https://in.ign.com/ps5/163088/news/arcadegeddon-first-ps5-game-to-get-amd-fsr-support

https://wccftech.com/intel-showcases-arc-alchemist-gpu-performance-xess-raytracing-enabled-calls-xess-better-than-temporal-upscaling/

Broken Silicon 145: RX 7700 XT VRAM, AMD FSR 2.0, Intel ARC & XeSS, Steam Deck Perf. | Art Director

Comments

Great Episode! He should be a anniversary guest, can we make that a thing? :D

UwUThatOneGuy

Majorly agree on the point of multi-platform / fragmentation. Enabling modularity often discourages bespoke design. I would much rather have a PS5 Slim than a PS5 pro. Same for Xbox, just make one unit and make it cheaper and smaller over time. Great show!

shredbird


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