Build update and a question
Added 2019-05-21 13:56:10 +0000 UTCHey everyone!
Nothing too much to report this week. I'm currently writing for Tiffany and it's going well. Since Tiff is a good girl (compared to the other two) I'll have some options to treat her nicely for the people who don't like to go too harsh on ladies.
As for the art, MUPLUR is done with 2 CGs already and is currently working on two more. Pale Horse is soon going to work on more UI art so that I can remove some Soldier's life placeholders.
Now, on to the question. One post down, you can vote on if I should try to make a way to have more small victories in the game portion. Especially at the start. If you're not a 5$ patron, you can leave a comment on this post. If the votes are pretty tight, I'll use the comments of this post to tip the scales.
Comments
Other than her being a good girl, it will feel so much more satisfying to treat her harshly/softly, if you have a genuine choice to do the opposite :)
waffel
2019-05-22 21:43:19 +0000 UTCLove that there are plans for a softer path, I'm a nice...unrelentingly controlling, demanding dom ;D Personally I don't think small victories will help the game, I think that it would just take away from the overall sense of fighting back from a huge deficit the game currently provides. Maybe instead find a way to make the early game feel more rewarding OUTSIDE of the the card battles, since that seems to be where your focus ought to be anyway. That said this is your game and I think you should go with what you think will be the best way forward since...well, no one except you knows how YOUR game should turn out ;D Stay true to your vision!
Silentwatcher
2019-05-22 05:58:24 +0000 UTC