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Die Shrink 55: Nintendo's Hardware & Business Model

We have been dancing around it for a while in numerous recent handheld Die Shrinks and Broken Silicon episodes…let’s just get into it – what do we think of Nintendo’s hardware choices and business models?  Could they be making more money?  Could just 10% more money spent on each console make them twice as good?


Listen to KnockBack #13 if you want a breakdown of Sony-Nintendo feud: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5mZWVkYnVybmVyLmNvbS9Db2xpbnNMYXN0U3RhbmRLbm9ja2JhY2s/episode/dGFnOnNvdW5kY2xvdWQsMjAxMDp0cmFja3MvNDQxODM0OTI0?sa=X&ved=0CAUQkfYCahcKEwjwoNTCtdzyAhUAAAAAHQAAAAAQCg&hl=en

https://en.wikipedia.org/wiki/GameCube

https://en.wikipedia.org/wiki/GameCube_controller#/media/File:GameCube_controller.png

https://en.wikipedia.org/wiki/Wii

https://en.wikipedia.org/wiki/Wii_U

https://www.techpowerup.com/gpu-specs/wii-u-gpu.c1903

https://www.techpowerup.com/gpu-specs/radeon-hd-5450.c503

https://www.techpowerup.com/gpu-specs/radeon-hd-6450.c402

https://www.flashmemorysummit.com/English/Collaterals/Proceedings/2018/20180809_CMOB-302-1_UFSAPanel.pdf


Die Shrink 55: Nintendo's Hardware & Business Model

Comments

Hi guys What I was thinking with better battery is that you can have a more powerful SOC, better clock and cool. Been a handheld that meant you need Amp. I don't really care much about playtime on the go been much higher that what they currently have.

Manuel A. Arroyo Perez


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