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MooresLawIsDead
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Broken Silicon 89: Cloud Gaming, Dev Crunch, High-Frequency Trading | Low Latency Developer

Going fast, not wide. Tom interviews a Coding Developer who focuses on reducing latency for financial servers. They discuss everything from cloud gaming, console SSDs, game dev crunch, and Alder Lake vs Zen 4.


0:00 What is a “Low Latency Developer”?

7:46 Guest’s Background in PC Gaming

14:47 What got you into Coding? What made you want to focus on low latency?

19:28 What does a low latency developer literally do for Financial Trading Firms?

24:54 What is the current bottleneck for long distance latency?

31:57 How much more can you improve latency in Game Streaming Services?

39:39 Fixing the “Crunch” issue in Game Development, and Coding in general

43:38 The Difference between coding for finance, and coding for games

59:10 Are clockspeeds or core count more important for high frequency trading?

1:06:22 Is the latency in DDR5 a problem? Are developers excited about PCIE 6.0?

1:10:39 Are financial Servers considering AMD?

1:15:52 Custom ASICs, Samsung AI HBM, Direct Storage API vs Consoles

1:35:22 Should AM5 have quad channel memory? The benefits of big.LITTLE in Alder Lake


https://news.samsung.com/global/samsung-develops-industrys-first-high-bandwidth-memory-with-ai-processing-power

https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/

https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout


Broken Silicon 89: Cloud Gaming, Dev Crunch, High-Frequency Trading | Low Latency Developer

Comments

I liked how he was honest. If he didn't know he stated so with out killing the flow of the conversation. Granted our host is good at interviews to save his guest.

Nola Owl

I agree. I think this is one of the better ones.

Moore's Law Is Dead

Maybe just the charming accent, but he was one of my favourite guests so far.

Edward Huff


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