NokiMo
Zeruel82Mk2
Zeruel82Mk2

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Upcoming changes to the Health Bar System!

I'm thinking of eventually start changing the old school health bar system to a % system instead. There are three reasons for this: It's Much faster and easier to animate, it's a lot more precise, and it doesn't take up as much space on the screen. 

Characters that have one health bar will instead have a maximum health of 100%, and the few characters with multiple health bars will have 100% for every health bar (so Lolph's maximum health would be 200%)

In a big battle, the fighter's health could all be in a corner of the screen, and in normal battles, the % could just appear above a character when it takes damage.

I will most likely start make these changes during the end of this season of The Stickworld, and/or The Cliff 7.

Since this system is much more precise, I will also make changes in how much damage is taken from different attacks etc. This will make damage taken much more consistent than it is now. But these big changes will be made Between season 2 and 3. More about that later. 

Any ideas, suggestions, questions?

Upcoming changes to the Health Bar System!

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