VERY Large Update
Added 2021-04-16 16:56:12 +0000 UTCHey all! I've literally spent the last 3 weeks updating my content. I started updating stuff originally thinking I only needed to fix a few things but when I got in there and starting poking around I found SO many other small issues. Although none of them were game-breaking I decided to just bite the bullet and fix it all. I wanted to make sure that I don't miss those things again moving forward and I also wanted some consistency with how my content looks/functions in game. Since I was in there I also did a few things that have been on my to-do list for a while as well as prepped some of my content for future mods.
Below I've attached a zip with all the files I've updated. I've changed the naming of a few harvestables files so please be sure to delete the old versions before you install the new ones. Also, I've released a bunch of posts for Pre-Release so the information is accessible, but the files included below should supersede anything from those posts.
I'll be updating all the download pages in the next week or two but know that in general the recipe ingredients and costs have changed to use my new mill ingredients.
UPDATES
Harvestables:
- Updated tunings to be compatible with recycling, donating, and vacuuming
- Added all harvestables to Activities & Entertainment > Outdoor Activities in the catalog so when you use the 'bb.showhiddenobjects' cheat they will all show up in that sections
- Added some additional tuning for future projects
- Added some new tags for future projects - this shouldn't effect anything negatively but let me know if you find my harvestables in places they shouldn't be!
- Added Portuguese and Spanish Translations
- Added new buffs to some harvestables
- Added SCCO ingredient & grocery tags where applicable
- Updated some texts and descriptions
- Fixed yellow tomato strings so the name will no longer show up as *debug*
- Updated sweet mint so it's edible
- Renamed both corns, adzuki beans, sugar cane, and ginger files
- Changed the costs to a few harvestables to make them more reasonable
Cowplant Farming:
- Updated names and descriptions
- Removed 'Cup of...' from all names to keep it simpler
- Updated milk costs
- Added SCCO ingredient and grocery tags
Shared Retail Objects:
- Removed the ability for sims to automatically put books into retail objects
- Added some new tuning for future mods
Consumable Buff Tunings:
- Updated some text and fixed some grammar issues
- Created a few new harvestable buffs
- Added Portuguese and Spanish Translations
Fizzing Recipes:
- Updated object texts and strings
- Added bottles of fizzy juice to Drinks > Fizzy in restaurant menus
- Added cans of seltzer to Drinks > Misc in restaurant menus
- Updated tunings
Mill Recipes:
- Updated text and descriptions
- Updated costs
- Added SCCO grocery tags to mult servings
- Add SCCO ingredient tags to single servings
- NOTE: I still have not changed the freshness decay for these so you'll need to store them in the fridge still. I'm looking at updating this with the drying rack.
- Added Portuguese and Spanish Translations
Food Recipes:
- Added new ingredients to recipe costs
- Updated recipes costs and retail prices
- Updated/added consumable buffs to food and drinks
- Updated/tidied up tunings and text
- Fixed the recipe tags so they show up in the proper sections of the restaurant menus
- Updated to be compatible with new Perfectionist tunings
- Pumpkin Chili will no longer make a vegetarian sim sick
- Added Bunny Garden cookies to restaurant menu
- Updated all recipe descriptions
- Fixed the missing/wrong restaurant menu image for multiple recipes
- Removed extra text from Butaman recipe name
- Added Portuguese and Spanish Translations
I think that's everything but if I missed something please let me know!
Comments
Thanks so much for the hard work. I love the plants and recipes, they add a nice dimension to the game. I plan to try the cowplant farming too, that is hilarious!
Suzanne Feld
2021-04-18 13:00:04 +0000 UTCHaven't dug into all this yet, but I just wanted you to know that I appreciate your work and continued followup support so much.
Courtney Simpson
2021-04-17 20:31:20 +0000 UTCI think they're the same thing. They were just renamed and the old files managed to sneak in ;)
Me
2021-04-17 12:20:32 +0000 UTCHey, thank you so much for all the work, I love your harvestable and recipes and I'm always happy to see modders integrate each other's content (like SCCO and your ingredients and recipes). I'm just a little confused by the corn: there are 2 harvestables for each type now? Like grain_cornpopping and veggie_cornpopping? Are those different plants? Thanks for helping me out :-)
Belsasim
2021-04-17 07:54:24 +0000 UTCWow! Well done updating all that and big thanks! π
Allisas
2021-04-17 07:38:48 +0000 UTCI am over the moon. Thank you for your hard work
Sunset
2021-04-17 02:16:59 +0000 UTCThank you kindly for this update.
K
2021-04-16 22:13:57 +0000 UTCWow. Thank you so much for the work!!
Dana Anna
2021-04-16 20:30:38 +0000 UTCThank you for all of this hard work, and for the SCCO features. Foods and gardening are my favorite game features.
Mendota Kelly
2021-04-16 18:22:38 +0000 UTC