*Hotfix applied on July 6, 2025

Abnormal movement and rotation issues applied to characters This phenomenon mainly occurred in custom models that differed greatly from the basic character skeleton in previous versions, especially models with short stature. In this version, the automatically generated collision size has been im...
*If you are having issues with character collisions, check out this post!

For those of you having trouble adjusting character collision, here's a quick guide. 1. Select a character, check "Show Collider" and uncheck "Show Character" to visually check only the character's collision. If you want, you can check both of them and compare them in real time. 2. Modify the col...

It's been a while! I'm back with a new update. Sorry for being late. Due to various circumstances, it will be difficult to communicate smoothly for the time being. However, development is progressing step by step, and I'm happy that the main framework has been completed. Since the code structure ...
Check out my previous post for more details on the update!
Next Update Priorities
- More hanging poses
- Expanded strangling variations
- Additional underwater-specific restraints
- More weapons and tools (e.g. ranged weapons, CPR interactions)
- More realistic ragdoll transitions and the ability to get up from ragdoll state
- Environmental Reactions for Characters (e.g. attempting to escape by grabbing ropes, swimming underwater to find keys)
- Character-to-character interactions
*日本語
次回アップデートの優先事項
- 吊るしポーズのバリエーション追加
- 絞め技・窒息演出のさらなるバリエーション強化
- 水中専用の拘束具を追加予定
- 武器やツールの拡充(例:遠距離武器、心肺蘇生のインタラクションなど)
- ラグドール状態からより自然な遷移、および起き上がり機能の実装
- キャラクターの環境反応(例:ロープを掴んで脱出しようとする、水中で鍵を探す行動など)
- キャラクター同士のインタラクション機能の追加
*中文
下一步更新重点
- 增加更多吊挂姿势
- 扩展勒颈表现的多样化
- 增加更多水下专用的拘束装置
- 增加更多武器与工具(例如远程武器、心肺复苏互动等)
- 更真实的布娃娃过渡动画,并加入从布娃娃状态中起身的功能
- 增强角色的环境反应(如试图抓住绳索逃脱、水下游动寻找钥匙等)
- 增加角色与角色之间的互动功能
bob
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