NokiMo
Remarin
Remarin

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Process -

Here is the process of that group picture!
It goes:

Sketch 1 - defining proportions ( gotta get the height differences right) and general poses

Sketch 2 - refine anatomy and plan out detail; clothing, expressions

Lineart - self-explanatory

Flat-color (mostly) - When dealing with armor, I tend to get some of that reflective sheen on there even before shading, since it's its own texture basically.

Shading - multiple layers of different effects, but it all starts with a base layer of defining light and shadow just with "multiply"

Background and color adjustments - quick background to set the scene/mood, blurred a lot to avoid spending too much time - and color adjustments range from big gradients overlaid ontop everything set to "soft light", up to filters, and color sliders.





Process -

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