Dungeon Draw - Map Creator
Added 2019-11-27 10:17:24 +0000 UTC
I've decided to suspend the Kickstarter, putting a hold on implementing print and advanced accounts, etc, instead of focusing more energy on the platform itself first. That is why I'm putting a team to work to start working on the Map Creator as well.
Now in order to help me build it, I would like to get your input on what you'd like to see us focus on first when creating this part of the platform. I've got two paths to take either a generator type, focused on making it more user-friendly, here I can also have the developers focus on one of two options (random and simplified creator) first or the second path building a more advanced tool.
1. a. Random Generator
A random map generator would make use of all the tiles I've created and plan on creating in my Months of Maps, to create randomly generated maps. Using a base for each random map, you'll be able to select a basic floorplan, pick the themes and customize after having generated your map before export
1. b. Simplified Creator
It would allow users to draw lines for paths, and define them (water, road, etc.), or draw squares for rooms and define them with keywords like acid, lava, boss, etc. By making it much more simplified you wouldn't have to locate images but focus on building a grid first with paths and then allow the system to build it for you, adjusting it afterward.
2. Advanced Creation
Advanced creation on the other end would focus much more on building custom maps with more detail. Focus on dropping in PNGs for instance.
All of this will be my side projects, that are being worked on by developers, not myself, so I can keep my main focus on creating content. I'll make sure to do some catching up and ramp up the output now that the Kickstarter is behind me.
Comments
Simplified Creator sounds amazing, so I'll vote for that. I think 2nd choice for me is the Random Generator.
Johnny!
2019-11-29 23:39:19 +0000 UTCBuilding it from scratch! I can ask the programmers I work with for info on the how, as I have no clue myself. If it works it works I say haha
Crosshead
2019-11-27 16:36:23 +0000 UTCThe basic will be dragging and dropping of course. After that, we move on to the next step, but they often collide with the basics so preparing for the next step while making your first is a smart thing to do.
Crosshead
2019-11-27 16:35:30 +0000 UTCYeah me too
Crosshead
2019-11-27 16:34:30 +0000 UTCWhatever option just allows for dragging and dropping your tiles around seems like the best way to go about it, the choices are a little confusing.
The Elder Council
2019-11-27 15:23:38 +0000 UTC๐ฅ I'm bummed that the Kickstarter was canceled, but I understand.
Wil Sisney
2019-11-27 15:07:58 +0000 UTCAs a programmer, what platform are you using to make these tools? Any information in DMs? Looks like an awesome project!
2019-11-27 14:57:34 +0000 UTClooks incredible
Ltbadger
2019-11-27 14:03:57 +0000 UTCThis looks like a god-send
Mirriky
2019-11-27 13:10:09 +0000 UTCYeah they're all things I'd like to work on including. Focus on starting somewhere, test it out and build on feedback
Crosshead
2019-11-27 12:47:55 +0000 UTCI would like to see advance with dropping elements (png) into a map to make it my own, but will settle for now Simplified creator.
Dr. Feargood
2019-11-27 12:30:34 +0000 UTCYeah, that one is definitely one I would love to get the team to start working on. It's basically like drawing out a line drawing in a sketchbook for a map and clicking convert to generate the same image using illustrations I've made.
Crosshead
2019-11-27 10:23:39 +0000 UTCMan simplified creator sounds amazing!
Thunder-Ruth
2019-11-27 10:20:32 +0000 UTC