NokiMo
Crosshead
Crosshead

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Fragmented Dungeon PART 2 (Theme)

So the way things are going in the poll so far it looks that we are going in the direction of a continuation of the fragmented dungeon concept, it might still shift but I want to give everyone time to vote ahead of time so once I can make it definitive I can just start doing polls about the individual tile sets. 

Now first of I'm still doing 3 tiles that will feature a big throne room and a whole lot of room to do a nice boss battle as a final touch to the first part of the fragmented dungeon. After that I would like to dive head first into a new larger theme (that will determine the smaller themes for the next set). All the tiles that are made as part of this theme will be made in the same format as before so every tile that is made as part of this, can be used with the tiles made so far. 

There are themes down here that can be mixed and matched somewhat and they don't have to dominate the look of all the tiles made in the set, but it would be nice to have a direction you all want me to go in. If it is super divided, I will either try to combine the most popular or just do more random tiles as I've done before. 

the THEMES:

1. Dwarven village in the Mountain. I've done one preview of buildings inside the cave system already, but people might enjoy the idea of a full village with small buildings (as many as I can manage in the time I'll be working on it because this is a very time consuming theme, meaning less tiles but high quality with possibility of roofs going on and off). The style that seems most fitting is dwarven, so nordic style, but if people would prefer I could go elven/asian style as well (which might fit less). This theme is also easy to combine with mining and the tiles might be a nice fit for my old dwarven ruins map.

2. Pirate Hideout in the Mountain. This theme is basically a combination of water and locations that resemble buildings, but more rough on the edges. With room for traps and maybe sewers or rivers that connect tiles. Could be combined with the straight up dungeon and is perfect for creating hideouts for gangs etc. using the individual tiles.

 3. Mining operation gone wrong. A theme that revolves around mining tracks, and mischief. What that entails exactly will be decided in polls after this vote. Could be combined with all other themes.

 4. Mystical Natural Caves.  This is basically another one of those can be combined with a lot, but it focuses heavy on the mystical and fantastical natural elements that put the players in fun locals like large mushroom dwellings, crystal mazes, fire, ice, water.

 5. A Straight up Dungeon.  The Straight up Dungeon is all about creating a dungeon with as many possible rooms that can be used to throw standard dungeon contraptions at players like burial grounds, trap rooms, arcane portals, etc etc. A set made for Dungeons.


To make things a little bit more interesting I've added a bunch of reference art, stuff I'll use as inspiration for each theme. Take a look and thing of what you like most. I'm also thinking of doing another entrance, so you have some more entrance options for this new dungeon set. Each first image should give you a good idea of what an entrance for that kind of dungeon could look like.



Comments

That's great! I love hearing about maps getting used in actual play, or getting images of them in action. It's such a trip as a creator to see people use what you make.

Crosshead

I like the he idea of 2 + 4. I would definitely use. That reminds me, my party liked your maps. Thank you for what you do! I'm gonna keep supporting!

Alan Trevino

The way I see it so far, I'm most likely going to combine 2 and 4 because they are very easy to combine. With a heavy emphasis on 2 first. I think there is a lot of room for some natural caves in this pirate hideout, I'll most likely have some influences of it throughout the dungeon so I can make some separate tiles dedicated to them. 1 is a bit hard to combine with the two of them, but who knows, maybe people like the tiles enough for me to do a third run of them.

Crosshead

I really like 1, 2, and 4.

Alan Trevino


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