As of 2nd of March 2024 this post now includes the updated version with the fix for Pure 0.250
The moment has arrived! After a lot of work, the filter is in a great place for wider public release. What started as minor tweaking post 1.44, eventually evolved into a substantial rework of the color setup behind the tonemapping, additional support for new pure ambient lighting, and was finally capped off with some interface cleanup over the past few days. Let's go over some of that here. But first i'd just like to emphasise that this build does not include the new driving effects dubbed "Impact Vision". While it's a cool effect, it does need some more testing and potentially tweaking to ensure usability and stability across future CSP and Pure versions. Now for the rundown.
Simplified calibration
In an effort to keep the PP tab of pure config simple and intuitive, i've removed AE limits sliders, and reworked the midpoint brightness sliders from the past few test versions. You now have a single calibration adjustment that covers all scenarios and you can set and forget.

This is joined by a vibrance adjust slider, which has replaced the "High sat mode" toggle. It's adjusting color vibrance at the saturation portion of tonemapping, which is more intuitive and granular than saturation.
New user adjustments
The user adjustments section has also seen changes, now including "Power of the sun" and "Filmic grading". You're familiar with the former, but the latter is new. "Filmic grading" provides some milky blacks in high exposure scenarios, giving that, yes, filmic look.

New glare profiles
If you've last use 1.44, this is completely new. I've implemented a way to modify glare styles on the fly, and you can select from some presets here.

Default

GT

Gentle

Lens Flare

Le Mans

New tonemapping and other options
It's time we bid fare-well to Drago. Most feedback from users for drago was it's usability for better low end visibility. So Drago is replaced with a flatter contrast C13 Curve.

Filmic Curve

Flat Curve

The flat curve provides much better cockpit visibility at day, and has has a minor vibrance adjustment to prevent colors from washing out.
The last new thing is Dashcam mode. This enables a distortion effect and forces certain options on, to give the feeling of a low res, limited dynamic range camera effect.
It's a toy, have fun with it.

That's it for now. Some notes on compatibility.
I srongly suggest using CSP 0.2.1 or newer and Pure 0.238
As always thank you so much for your support, i couldn't do this without it.
update: i forgot to re-invert a lighting setting. the differences are minor, but more obvious at dusk/dawn on tracks without bounced light support. Version number will stay the same.
ZC
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