2 years in the making and revamping, now finally released for early access.
Start the mod by going to Sleeping Giant Inn in Riverwood.
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Battle for the right to breathe and exist
In this 30-hour journey, you will undertake the colossal task of stopping a deadly plague that's spreading across Skyrim and threatens to consume all. Your choices will shape the fate of Skyrim and many characters in this story.
Travel with the noble lady Livia Salvian, a new follower with 3000 voiced lines, to combat fearsome enemies, discover the truth behind the terror, and decide the realm's fate.
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Features:
1. Livia Salvian as your follower, a beautiful yet stubborn noble knight, whose personality and beliefs you can shape throughout the journey. Romance and marriage possible.
2. 30-hour long questline similar to Hearts of Stone, with an emphasis on choices, roleplaying, character building, and multi-ending.
3. A plague system that simulates a real epidemic. Infected NPCs may spread the plague to the others.
4. Epic battles and sieges against undead, men, and otherwise.
5. Over 17 Quests, 6000 Lines, all fully voiced.
6. New lore that completes the missing parts of 4E.
7. Completely original, atmospheric soundtrack composed by talented Setesh Vera
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Difference from 1.7 (the last version pre-revamp):
1. Completely revamped most of the original quests to give them much better flows, storytelling, and writing
2. New quests with deep storytelling and diverse choices
3. Better designed and balanced encounters and battles
4 Rigorous bug-fixing
5. Improved voice acting for some characters
6. New introductory quest with much better flow and storytelling
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Things to note before starting
1. Rorikstead will be destroyed during the course of the story, so finish Rorikstead's content before you talk to the Antiquarian. Even if Rorikstead is destroyed, you may still finish "A Night to Remember" without issue. Once you complete the story, Rorikstead will be rebuilt.
2. At one point in the story, Riverwood may be attacked. Your player choices may result in Riverwood's survival or massacre.
3. Some sections in the story feature hordes of enemies. You are advised to get followers or abilities that can do AoE (damaging multiple enemies at once). Performance impact shouldn't be significant on a modern machine.
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Q&A
Q1: Is it safe to install mid-game?
A1: It is safe to install mid-game.
Q2: Is it safe to update from 1.7 directly?
A2: No. You must do a complete uninstall of 1.7, then install 2.0. You should also NOT install 2.0 on a save which 1.7 is already running.
Q3: How to change the plague's gameplay setting (eg. whether it will actually kill NPCs, whether the player can get infected)?
A3: You can change the plague's setting using Death Consumes All Gameplay Setting under alteration spell.
Q4: How to make Livia compatible with follower management mods?
A4: Dismiss Livia, then ask Livia to be more brief. (Toggle vanilla follower dialogue)
Then recruit her again.
Q5: I'm stuck in a quest.
A5: Please use the debug option in the gameplay setting spell.
Q6: Do face masks help prevent the plague?
A6: The face masks that come with the mod reduce the chances of getting the plague, but it is not absolute.
Q7: Help, the undead are floating in the sky.
A7: Download Actor Limit Fix. You can find the link in the Requirements section at the top.
Q8: How to use the Arch-Acolyte's soul gem?
A8: By clicking it in the inventory.
Q9: An NPC is silent and has no voice.
A9: If the NPC is related to the quests "A Father's Hope" or "A Father's Grief", this is normal, as the NPCs in those quests haven't been completely voiced yet.
Additional patches available in this post
AI Voice - change the human-voiced vanilla NPCs to AI-voiced for consistency
COTN Dawnstar Patch - For compatibility during the quest "A Father's Grief"
TGC Rorikstead patch (Untested) - For the standalone version of The Great City of Rorikstead. This simply removes the parts added by the mod mentioned when Rorikstead is destroyed, and restores them when Rorikstead is rebuilt. I do not have time to make a destroyed version of this mod's version of Rorikstead yet.
TGC patch (Untested) - For the complete version of The Great Cities. This simply removes the parts added by the mod mentioned when Rorikstead is destroyed, and restores them when Rorikstead is rebuilt. I do not have time to make a destroyed version of this mod's version of Rorikstead yet.
JK patch (Untested) - This simply removes the parts added by the mod mentioned when Rorikstead is destroyed, and restores them when Rorikstead is rebuilt. I do not have time to make a destroyed version of this mod's version of Rorikstead yet.
Updates
2024/06/06 - Do not update while being in Rorikstead. [SPOILER] Added a failsafe for the battle of Rorikstead to proceed.
2024/06/08 - Do not update while being in Rorikstead. [SPOILER] Added back missing updated script for the Rorikstead battle.
2024/07/07 - Do not update while following the Argonian in Falkreath. Potentially fixed the issue where Falkreath's Argonian does nothing.
2024/09/30 - Fixed missing voice files of the Argonian in Falkreath. Minor changes to some message boxes and player dialogues.
2024/10/08 - Do not update while doing the quest "The Coins of a Dead Clan". Added a new boss at Broken Tower Redoubt. Minor bug fixes.
2024/10/09 - Do not update while doing the quest "The Fate of the Saxhleel". Potentially fixed the issue where the Argonians don't have quest items. Argonian NPCs can now help the player translate the book even after the quest is done.
2024/10/23 - Bug fixes for the quest "A Father's Grief". Added a new scene between Mikkel and Thane Sten.
2025/1/11 - Public release. Please download the version on Nexus which fixed a bug.
Death Consumes All - DLC Quest Mod (Revamped) at Skyrim Special Edition Nexus - Mods and Community
Doug S
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