NokiMo
Anbeegod (Shezarrine team)
Anbeegod (Shezarrine team)

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Thieves Guild Alternative Endings 2.0

Wanted to keep the Skeleton Key for real and not just have it be a limitless lockpick? Did not want to become a Nightingale to progress the questline?

This mod adds 4 new endings to the Thieves Guild questline with around 90 voiced acted lines, including new story, new lore, new rewards, a new boss fight and a new character.

The 4 new endings are:

1. Defy Nocturnal - free all Nightingales including yourself, Karliah, Brynjolf and Gallus from the Dark Mistress

2. Betray Nocturnal - take the Skeleton Key for yourself and exploit its unlimited potential

3. Exorcise the Key - work with the Vigilants of Stendarr to purge Nocturnal's influence from Nirn forever

4. Refuse to be a Nightingale - the vanilla ending without becoming a Nightingale

Comes with full NPC recognition of the new endings.

Thieves Guild Alternative Endings 2.0

Comments

Yes, it added a new encounter with Mercer Frey at Twilight Sepulcher, and gave the Nocturnal Slaves a few new lines.

Lai Miroslav

Is this a new version? If so, what has changed?

Hazza


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