NokiMo
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Skyrim Hunter 0.7 update Long Swrod

Hello everyone, it's March 8th in China, this update is officially released, have fun!

For a video of the operating instructions see the video accompanying this post

The youtube promo video you can also watch along with it: https://youtu.be/uhQiVo7AzGo 


skyrim hunter 0.7 update:

1. 5 long sword weapons, all of which can change blade color depending on how strong the blade is.


2. New long sword-specific animations (both non-combat and combat mode all animations with walk-run and idle etc)


3. A new skill "Hunter's Stance Katana" has been added, use this skill to trigger these animations' exclusive attacks (due to the special nature of the long sword, don't use the old Hunter's Stance with it, other weapons can still use the old skill).




Attention:

1. New weapons can be made on the workbench.


2. "Hunter's skill katana" will be acquired automatically when you enter the game, if you don't get the skill, you can use the console to get it, or close the mod and save it, then re-open the mod to play the game (this will cause the weapons that you got from the mod to disappear and you need to get them again, I recommend using the console). using the console)



3. You don't need to wear the "hunter's proof katana" that I used to test with, you just need to equip the weapon.



Required Precedence.:

DAR (or OAR)

Animation Motion Revolution

MCO

dTry's Key Utils

payload

Behavior Data Injector

Dual Wielding Unlocker(Make sure your DWU is running properly, otherwise you may have misplaced weapons and improper left hand animation)

Installation method:

1. Install this file

mega

2. Go here to download the corresponding version of animation installation

All my works(December) | Patreon

The animation is divided into two versions:

1.AMR version, normal version

2.AMR Z-axis version,(Click to view video demo) Z-axis update is not yet public, please sponsor alex (Author of AMR)to get the new version of AMR by yourself, the difference between Z-axis version and normal version is the Z-axis version moved the root to the character actual position,This means we can jump onto houses or actually go over obstacles instead of fake jumps blocked by walls



Lastly, thank you to these people:

black (myself): animation creation, behavior writing, mechanism system creation, weapon creation

Achang: part of the mechanics

Anchor: modeled one of my weapons and some of the effects.

juelun: sound production, effects modifications

maxus2017: behavior consultant

Cosmofujia: modeling consultant

Comments

yes sir but i dont have hunter katana stance, just hunter stunt katana and hunter stunt nothing else :/

Vito Mangano

I watched the demo video and noticed that when using "Hunter's Stance Katana", the kiba blade effect sometimes came out and sometimes it didn't, and I was trying to understand the difference. The reason why I didn't understand this was that the meaning was not conveyed well by automatic translation. After strengthening Katana with kiba blade, I used "Hunter's Stance Katana" and found that when an enemy hits me, it automatically triggers a jump attack. Thank you!! Your work is really great! I will continue to support you!

e63650i e63650i

No, you need to do a weapon enhancement and use PA4 to raise your weapon to white before you can use that, if you use it without any enhancement you won't be able to jump

black

Excuse me. I didn't have enough words. And did not watch the demo video of the article. I have a "Hunter's Stance Katana" and I used "Hunter's Stance Katana" with the power button. Even if you hit an enemy with a skill thrust attack, the jump attack of the additional attack will not be activated. Could this be due to the AMR version not working properly?

e63650i e63650i

The use of the "hunter's skill katana" is mentioned in the article and is a separate skill.

black

I was able to download the AMR standard version using another PC. How do I activate the jump attack of the skill attack in the demo video after using the skill attack button?

e63650i e63650i

Thank you, it looks and works great! I've just got one bug where the player will unsheathe the weapon without any user input. For example, if I attack, then sheathe the weapon, the character will idle for about 1 second then unsheathe the weapon again.

Petrus Eksteen

I read the the post before the debug info was added. When I looked up "hunter's stance katana" in the console, or any of the keywords used the spell didn't populate. I know parts of the esp's are in a different language, so I thought it could not pull the info. but I'll try the new steps posted or clean my save to see if skill populates.

IronLegend747

Since I'm using a new principle for skills, katana's skill is equivalent to a power attack, while the one used by the other weapons is a normal attack, I guess I'll be replacing all of them with new ones in the future

black

First of all, you didn't read my description clearly, I clearly mentioned that katana uses "hunter's stance katana" not "hunter's stance" it's a brand new skill, and this animation doesn't require katana to prove it, he just needs to equip a weapon!

black

Having issue with the katana skill attack. Have "hunter stunt" power and the katana license equipped but, player plays a shield bash animation when pressing shout key when attacking with katana. Works correctly with the other weapons though (DW, insect etc.) is the skill named something else?

IronLegend747

AMR makes windows prompt for a virus? Probably because he contains a dll, but this mod is no problem feel free to use it, it's pretty much a must-have mod for modern times

black

If you download the AMR version or the normal version, windows 11 security will display that a virus has been found and the file will be deleted. Having problems with the file? Could it be my Windows 11 problem?

e63650i e63650i

Since I might be out in the morning, I'm releasing this download early, and after that, I plan to release animated supplement packs for MHRISE and MHXX, which can be used with the MHW series, have fun, especially for the women, March 8 is a women's holiday for China Thank you for your outstanding contribution to this world,By the way, the female characters have a lot of dynamic idles in the idle animation without drawing their weapons when you're on standby for a while, this idle is 40 seconds long, I hope you guys like it。I didn't demonstrate this animation in the video because it was an impromptu addition today

black


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