NokiMo
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ER Greatsword

and before elden rim is not the same set of animation, elden rim is actually COLOSSAL SWORDS, and this is the real Greatsword animation


precision:

All my animations are supported by precision, no need to ask me if they are compatible


SCAR:

Support SCAR, which can be used for NPCs, masking all Greatsword by default

If your animation doesn't work, make sure your MCO is running correctly, and go to the DAR folder.

meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions

Change the 15008 folder to a larger number, the larger the DAR priority number the higher the priority


ADXP I MCO ER Greatsword (SCAR) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

ER Greatsword

Comments

you could also add the individual swords aswell

They do can't remember a list from my head but its a thing for sure

Artorias

Time for me to make a Vigilant/Glenmoril patch to add a keyword for colossal swords I guess! Haven't played them yet but I'm sure they'd have something fitting like that lol

Petrus Eksteen


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