NokiMo
NickNak
NickNak

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November Update

Not got much to show this month due to trying to sort out the Jump attack issues, still have the massive issue of npcs getting locked into an animation, I got it working with paragliding though, so there's that

Made a few animations for each weapon grip, will need to add in directional jumps to this lot at somepoint

Got the kicking anim prepared haven't tried it in game yet so it could change slightly

Throwing weapons I've got some meshes made to test and play around with, have no idea if I can even do boomerangs the way I want to, I've seen them done on the Nexus before but the return isn't really done how I'd like so that's something I wanna try and figure out, bombs, throwing knives, other Morrowind throwables etc I'm most likely gonna treat them as their own weapons that you can yeet, I wanted to make them their own ammo, but there's no simple way to restrict what ammo can be equipped on what weapon, it's either bolts or not

I need to play around a lot more and see what I can do, I would love to be able to make slingshots, and one handed bows/crossbows but it mostly comes down to the ammo restriction thing and if I can do it with scripts/Skyrim Platform



November Update

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