NokiMo
law_of_love
law_of_love

patreon


Devblog (october)

Hey guys, Happy Halloween! 

We wanted to prepare something special for you, but sadly, the upcoming update is taking up all of our time and resourses right now. Speaking of which, let's take a look at the new and updated features coming soon.

Journal. Not sure what to do in the game? In the journal you will find all active quests and objectives. Still feeling stuck? Starting with the next update, in-game tips will be available for Patrons. We'll also start uploading official walkthroughs right here on Patreon.

Stats. Now your statistics will be available to you, and you can always find out your relationship with other characters.

Scene selection. Now you can always re-view an open adult scene without having to replay it. Don't have time or desire to go through another route to watch a missed scene? With the next update, patrons of certain tiers will be able to instantly unlock any scene.

Autoplay and skip text. These much-needed visual novel features now work correctly. However, we recommend that you only skip the text if you know exactly what you are doing. Due to the high nonlinearity, even a seemingly familiar dialogue can sometimes contain unexpected moments.

Highlighting active objects. Now you no longer have to guess which objects on the screen are interactive and which are not. It will be possible to highlight all active objects with one key.

And also a few more minor gameplay improvements and a bunch of technical solutions that will greatly simplify our work on the game in the future.

By the way, speaking of improvements, we also have a few that are not related to the change of the engine on Unity. 

Firstly, we reviewed almost all the texts in the game and professionally edited them.

Secondly, now we have full-fledged slides for cutscenes by ~matokiro. If the opening slides scared you with a large amount of text and you skipped them, thereby missing the backstory of the Main Character, I have good news for you.

And, of course, we continue to work on new characters and adult scenes.

All this would be impossible without your support! This month we reached our $ 500 goal, and although this still does not cover all development costs, we feel much more confident and can invest more personal money in the project. Thank you very much!

Devblog (october)

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