Hi!
Today we publish a new update for the demo. Quite a lot of time has passed since the last update, so we would like to tell more about our workflow.
First of all, we want to emphasize that this update is small by our standards. It does not represent the size of future updates of the upcoming game builds, just as the demo does not represent the size of the full game. Honestly, this update should have been released earlier, but EQAMRD had some kind of hardware problems. Sorry to keep you waiting.
And since we are talking about the full game, let's look at the development progress. Since the last Devblog, we have come a long way, and have already completed almost all major assets.
Above you can see a scene from the very beginning of the game with a couple of new characters. Soon we will devote separate posts to them. Also expect more content with already featured characters before 0.1 game build release.
Unfortunately, we do not have time to release the build before the Christmas Holidays, but we really do the best we can do now. Thank you for continuing to believe and support us! Now that we are almost done developing the first closed build, it is more important than ever for us!
Peregrine Studio
2019-12-17 22:24:40 +0000 UTCSkullmageddon
2019-12-16 22:16:09 +0000 UTC