NokiMo
NickNak
NickNak

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180 Turn Animations, Beta

Sorry for the lack of updates last month, I was so busy and really needed to work through this to get it out to you guys and gals, as usual it started off as something that would be easy but I forgot how many different types of vanilla grips there are so things got a bit time consuming 

This mod allows you to do a 180 turn animation when you do a a big directional change, ie Holding W then pressing S, going from forward to backwards 

It requires:

True Directional Movement: https://www.nexusmods.com/skyrimspecialedition/mods/51614

Nemesis: https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main

I wish it wasn't but It's currently a little buggy as I'm waiting on a behaviour hooks mod from Ersh, this can let you sprint forever if you do a sprint

When doing a 180 turn it can be a bit iffy too, rotational motion data is whack, I assumed it was using quaternions(Satanic Math) but they don't appear to use that going by the the value I stole from some vanilla motion data


When Running Nemesis be sure to check "Instant 180 Turns" for it to work


As soon as I get the behaviour hooks mod from Ersh I'll update this to not be buggy

If you want to disable sprinting after doing a sprint turn you can type "player.sgv sspeed 15" into the console 

It's for SSE only


Thanks again for all your support and I'm sorry for the lack of updates recently been getting caught up in projects that spiral out of control as per usual

I'll hopefully have Animated Armoury's last update out soon too, it's nearly done I promise!

180 Turn Animations, Beta

Comments

No it's not I'm pretty sure it's going to be an update to TDM whenever Ersh gets around to it, it just ate up so much of my time that I felt I needed to "showcase" it lol

Hey sorry, It should work with a gamepad, as it uses TDM's turning events as far as I know tdm works with gamepads

Is "360 Horse Aiming" your next project??

Hi. I like your works so much especially Skyrim's Paraglider is one of my favorite mod. Do you have any plan to make this Turn mod controlling via GamePad?? Keep awesome work.

I personally don't mind it. Gives a sense of realism when turning. The lack of respect for friction and gravity in most games bother me lol

Khenta

I do have some changes in mind, like I wanna remove the movement lock on walking and running turns and provide ways for people to disable what ones they don't want so I will have an update soon Also Ersh is very busy with other stuff so he hasn't had to time to work on the SKSE side of this so it's still gonna be buggy for a while

Really liking how this works!

Khenta


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