NokiMo
acerola_t
acerola_t

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Had a bit of a pc scare yesterday when my cpu cooler busted and I thought my cpu or motherboard was fried, but thankfully a replacement cpu cooler has my pc running better than ever! My old cooler must have been doing pretty bad for over a year, whoopsies.

Anyways, looks like the next video will be about fur! Specifically the age old shell texturing technique, no per strand simulations as that would take a lot longer than a month I think. I'm looking at a cool deferred rendering method, so maybe the video will explain the difference between forward and deferred, we'll see! Please look forward to it.

Comments

I didn’t see a date on that paper but the AMD K7 and 32 MB GeForce told me everything I needed to know

Yagsti

Shell textures from this paper: https://hhoppe.com/fur.pdf ? I love Hugues Hoppes other papers, and I had no idea he contributed into furry stuff too πŸ˜‚.

Vinh Truong

I'm sure you can make it exciting and educational. I did not expect to learn as much as I did in the last video.

Andrew Shevchenko


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