The assets used here are exclusively from Crosshead. Here you can get his assets: https://www.patreon.com/Crosshead
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A forest can also be a dungeon. The undergrowth is extremely dense and thorns grow everywhere. It is possible to fight your way through these "walls", but the movement is extremely slowed down and damage from huge thorns is added every round. At the same time, there are opponents who are perfectly adapted to the environment. They are faster in the forest than our heroes and can attack from all sides (from the canopy and from the dense foliage). Similar dangers exist if our heroes stay on the paths. Enemies will try to entwine them with lianas and pull them into the forest in order to eliminate them there even easier.
Traps lurk everywhere, enemies can hide anywhere and the forest itself becomes the enemy ... Time for a few PTSD flashbacks and a bit of naphalm in the form of fireballs!