NokiMo
dextersinister
dextersinister

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A Wild Floozy Appears!

Toying with the idea of illustrating the cards of Corruption Conquest myself, so I did this test run -- mostly for scaling and blocking purposes.  I don't think it looks terrible, and I do like the simple color scheme on the cards to match the map and UI.

My distracted draw time might end up being these sorts of cards for a while.  There's a lot of cards in the game, so if I do this, it'll be a long, long time till I have enough cards illustrated to actually roll things over.  If nothing else, it's a nice focus for continuing practice!

A Wild Floozy Appears!

Comments

It's my green growing edge. ;) Trust, however, that my focus will remain on the games. The art's a hobby.

Dexter Sinister

I'm sorry, I love your games but I'm really not feeling the art.

Exitus

You know, I blindly set up the UI so that it could be generally tablet-friendly but I haven't had a chance to test it on a tablet. It looks like the drag and drop doesn't work on tablet, which is probably just a matter of some additional event listeners parallelling existing code. In other words -- easy to implement once I figure out what's necessary. I'll add it to the features list, but no idea when I'll actually be able to dive into it.

Dexter Sinister

Any plans to make Corruption Conquest mobile/tablet friendly?

Connor Jones


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