On contact with hands, head, or one of the other custom contact points included in the package, the asset begins to activate. Breaking contact will cause a pause at one of ten points and resume with further contact, or begin to deactivate if left alone for ten seconds. The asset locks in at full state until unlocked in the radial menu.
drag-and-drop prefabs make set-up easy. Adding the provided extra contact points requires a little bit of extra effort.
This is a package of animations and custom FX layers and does not include the asset itself. This will not work if you don't own the original asset.
-Edit this asset in any way you like for your personal use.
-include in avatar commissions. Both you and the client must own the asset.
-Resell or redistribute the assets or any of the download contents, either directly or as part of another package
Thank you so much for your support! Installation of this asset is super simple; Drag your desired prefab onto the root of your avatar, customize your blendshapes as desired, and it's done! To add the extra senders, drag the extras prefab onto the root of your avatar, unpack the prefab, drag the sender object onto the object you want to attach it to, and adjust the position/rotation/scale as needed. Adding boxers or the Donut Hole take a bit of extra work, and a basic breakdown of how to set it up is included in the package. If you need any help with setup, or if there's any problem with the files, please reach out on Discord at i0bject.
Old versions: