2024.06.06 - Animations are complete and uploaded!
2024.06.05 - Good grief, renderings are finally done! For some parts of this vid, I found 3 camera angles so it took quite awhile to render. On to audio/video editing. I'm guessing 2-3 days and I expect to be done.
2024.06.01 - Rendered Frames 1-3030. First pass is done. I'm going back and rendering a couple other camera angles.
2024.05.31 - Rendered Frames 1-1872.
2024.05.29 - Liquid sim done. Need to add some texture effects, lighting, camera angles, render, and add audio. I'll start with the guy and complete the video. Then I'll get new environments, re-do lighting, new cameras, tweak the animations, re-render and tweak the audio for each of the monsters. Hopefully this gets you all substantively different animations in a shorter amount of time.
2024.05.27 - Animation done. Frames 1-3029. We have 2.1 minutes of raw animation. We'll probably end up with alternate camera angels so the final will most likely be longer. Lots still to do. Liquid sim, lighting, and I think I'll have different environments for each of the 4 shaft wielding characters.
2024.05.27 - Animated Frames 1-2649. Finished the insemination part. Had to do some shapekey editing on the dude/monsters. That was terrible. 4X the amount of work, but got it done. Last bit of animation to do is spraying.
2024.05.25 - Animated Frames 1-2130. This is definitely not a quick loop like i originally intended. I've animated a slow thrusting sequence, transition sequence, fast-ish sequence, and the final thrust sequence. Even animated the bed (see screen grab) to match Izzy's body as she moves. Still need to add facial expressions for all of these new sequences, then on to the ejaculation.
2024.05.23 - Animated Frames 1-1217. Got the main loop done. It's 4 seconds long, so each thrust and pull back is really slow and hopefully conveys how hard it is to penetrate Izzy. Also added the animation for the labia minora , which i forgot.
2024.05.22 - Animated Frames 1-1000. This goes up to the first insertion. Really tried to capture the look of difficulty pushing the shaft in, and a (not too) painful expression on Izzy's face as she's stretched open. Using face, hands, body positioning, lot of moving parts in this one. Hope it comes through in the final result. still need to animate the mattress sinking in as Izzy's body is pushed down.
2024.05.19 - Animated Frames 1-209. Got the lead in done. Was just going to just do a loop but I couldn't help myself.
2024.05.17 - Started laying out the main pose. More difficult with the 4 different character meshes attached to one rig, mostly because there are differences between the character meshes. Hands are different, but the goat like legs and hunched animal heads are the most different.
Ogirls Art
2024-06-06 13:01:36 +0000 UTCBbk1
2024-06-06 12:44:15 +0000 UTCPetronav
2024-06-06 03:07:35 +0000 UTCOgirls Art
2024-06-06 01:57:54 +0000 UTCBbk1
2024-06-06 01:09:47 +0000 UTCx
2024-05-27 11:24:30 +0000 UTCZetAgeN ZG
2024-05-22 16:32:16 +0000 UTCJesse
2024-05-19 02:59:22 +0000 UTCPichu Pikachu
2024-05-18 20:31:47 +0000 UTCOgirls Art
2024-05-18 16:40:10 +0000 UTCOgirls Art
2024-05-18 16:15:23 +0000 UTCsami acbar
2024-05-18 12:08:45 +0000 UTCPichu Pikachu
2024-05-18 11:18:05 +0000 UTCJyNxI3
2024-05-18 11:07:40 +0000 UTCJohn Doe
2024-05-18 07:03:32 +0000 UTCKr@ro$
2024-05-18 07:01:44 +0000 UTC