NokiMo
The Crabnuts
The Crabnuts

gumroad


[ Blender ] Nekomata Animation Rig

A .Blend of a rigged Nekomata

Blender optimized Rerig of Nekomata from Zenless Zone Zero

This rig was mainly made to test my rigging ability and rig something from scratch, so I used this opportunity to experiment with a lot of new rig mechanisms and Game Ready Rigging, so I hope you like it!


If you have any questions, feedback, issues with the rigs, join my discord server below!

discord.gg/ryz3BVntee

~~ About this rig ~~

This rig is Game Ready and can be imported into your favourite game engine

Includes a flexible face rig

Thorough Rigui

A copy world space coordinates addon is recommended when changing parents


Finger IKs that are easy to work with and create nice shapes

Toon shader courtesy of '新杨XIYAG' - www.aplaybox.com/u/567426254

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Rigged by @Crabnuts

Shaders by '@Just_ScaasI'

Applied with help from @luci_animates

'Nekomiya "Nekomata" Mana' character from Zenless Zone Zero

Do not use this rig or model for commercial purposes.

This rig was created for the intention of study, and is intended to be used for fun and study


Rig was created in Blender 4.3.0 (will work with future versions, Incompatible with Blender 3)

Feel free to edit the rig, and let me know what improvements and suggestions you have!



Changelog

25/12/2024 | 1.0 - Completion


27/12/2024 | 1.1 - Bug Fixes

- Disabled Deform option on all face bones

- Parented the arm pole targets

- Reparented the face root to its proper parent


6/3/2025 | 1.11 - Minor Fix

- Updated credits for shaders to the proper author

RIG - Nekomiya Mana_1.1.blend


[ Blender ] Nekomata Animation Rig

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