I managed to add hair to the new Batgirl model, which involved a lot of adjustments and morphing to make it fit properly under her cowl and mask. While it's not perfect or exactly like the classic Yvonne Craig style, I think it works well. I’m still figuring out how to add the bat emblem to her chest, as the clothing asset I purchased from Mighty Mite didn't come with a UV template. So, I’ll need to get a bit creative with that. In the meantime, here are a few test renders. I’m also working on another version of Batgirl featuring a more modern and daring costume. I’ll be sharing renders of that version tomorrow night. Until then, all the best, Doc
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