NokiMo
Talothral
Talothral

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Progress 08.09.2025

Hello all!

Blah... I knew this scene would be... problematic to do. But I still did it. Ah well. So what's up?

Rendering? I'm somewhere around 350 renders, give or take twenty or so, and about half way of the script. Technically, that's exactly where I should be since the original goal was 2 full weeks of development time. So I can safely say right now this update will be released later than usual. I'll do what I can while waiting for the renders, but still there's going to be a lot to do. Ah well.

Writing? I'm basically writing the... final encounters. There are a few things I'm debating how I should do them, but yeah it will be fine. Hopefully the thing is done by end of this week so I can move on to Sorcerer 2 and have a 3 or 4 update buffer again. So much easier that way.

Right... a preview. The plot thickens... I suppose. This is just prelude chat and decision time how to proceed. There haven't been that many choices in the last few updates, but that's because what is left is mostly consequences of the actions taken. There are some choices to make, but they mostly affect a few things in the epilogue now.

And then Tamara and the imp. Life of a demon on the "mortal" plane isn't easy. You can't be killed, but you can be banished. Meaning to get back you need to be summoned and be shackled to the summoner. It is possible to become unshackled or unbound, as it depends on the contract. For lesser demons such as imp? They are basically cannon fodder. They know this, but they also know that if they serve and are loyal, as much as they can, they might just gain enough power to become a full demon. I'm almost happy with this render. But the things I'm not happy are mostly related to camera angle. Couldn't mask... certain things that affect the portal effect. It is a cleverly built. Smoke and mirrors, quite literally. Anyway, short break and then more rendering and writing.

Progress 08.09.2025 Progress 08.09.2025

Comments

It's mostly about having enough time and good workflow, then just brute forcing through the renders with enough hardware. >.>

Talothral

You have done 2 complete games in the time I'm still working on my prologue. I think you may be putting too much pressure on yourself. Or I'm just really, really, really, slow :) I think you are doing fine. Looking forward to the Sorcerer 2.

Lone Hermit Productions

That's partially because I know where to look. The edges of the summoning effect is made out of mirrors basically to give it an impression of it being a hole through the floor without needing to do an actual hole to the floor. But because it is a mirror you can see the light from the windows reflecting on it from this particular camera angle, thus white squares on the window wall side of the effect. The effect is quite literally done with smoke and mirrors...

Talothral

As far as being later than usual I would rather have it right than rushed, so take your time. As for the second render I guess I'm just looking at the "HOT" Tamara. To me it looks fine but, my eyes are not great for seeing something wrong in the render. Of course I like the return of the imp. Thanks for the update.

DannyB


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