NokiMo
Harp Toad
Harp Toad

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Snips (Ahsoka Redesign)

Sorry this is a bit later than I'd hoped. Here is the Ahsoka Update.

In contrast with her earlier model I lengthened her lekku and montrals as according to Star Wars lore Togruta's fleshy appendages and head horns lengthen with age. I didn't make them as long as Shaak Ti's but instead made them a bit longer than the length they were in Rebels & Clone Wars season 7. I didn't change the face structure much as I thought it was a pretty good likeness originally. I painted her over from scratch with an emphasis on having the skin look weathered with high amounts of exposure to sun light. As you can see the skin is quite detailed, I based the textures primarily off of random 40 year old women I found on Google images :). The lekku pattern is somewhere in between the clone wars design and the rebels design.

The body is completely different but I tried to keep the essence of the form from the first design I did of Ahsoka.

I didn't think pictures did the muscle system justice so I did some small non-sexual animations to show it off. I had an issue I didn't notice until I turned the model, so I needed to fix it (Blender transform constraint stuff. I didn't have the bone transforms in the correct space). In the past I would use only a tension and compression map to drive dynamic detail but considering I make & will continue to make muscular characters(I assume) I thought physically rigging the muscles of the legs(calves, quads, hamstrings), the arms (biceps, triceps, brachioradialis) and the back (lats, rotator cuffs with the shoulder blades) made sense. Any muscular character I make will use this rig in the future including Beast Boy.

Here is a back flex to demonstrate. (I just reversed it back after the flex to show the transition to a stretched position)

Also I did 2 simple wallpapers that you can find In the Ahsoka MEGA folder. Wallpapers will be kept exclusive I think.

Everything is in full res in the folder.

This is the last new 'non-patreon animation' character I'll be doing for a while(next couple animation cycles), they take too much time and I'll be focusing on animations after the Raven animation as I think I'm decent at making characters now but have large room for improvements in animating. I'll use Ahsoka predominantly for testing & pinups. If you have any questions about the character process in general feel free to DM me.

P.S. there was one suggestion for positions for the Raven Beast Boy animation so I'll do those two. Cunnilingus with a prone-bone variation. I will also do one more position that i have in mind. Beast Boy's model has been a bit tricky but I should have a good solution for the transformation. I will continue Raven now. Thank you for supporting me, bye bye.

MEGA

Snips (Ahsoka Redesign)

Comments

Oh that’s okay, idk how everyone else feels but I was excited to see what your idea was so no need to switch up

JokerJR

Aw I see, in that case considering I was going to pick the last position what i'll do instead is make a post and send the top 4 thumbs-ed up to twitter then.

Harp Toad

Looks good! Also for the positions I think those sound good but going forward maybe making a separate post would get more responses. I didn't realize that last one was where to suggest

JokerJR

Fantastic job at upgrading your version Ahsoka. Look very close to the current live action version as well. A lot of muscle detail. Appreciate the dedication to finishing this character. I can only imagine how much time beast boy is taking. Best of luck to you in making that all work together. If anyone can pull it off I believe you can. So will more content be focused based on the patreon input? I only ask based on the non patreon character statement.

np3dnewbie

great work. Realy like the Face and Hair improvments

acidspit

thank you

Harp Toad

this is art, from the skin texture to the muscle definition to the face and lighting, great work!

lost


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