NokiMo
DM_Andy
DM_Andy

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[The Foundry & Champion Tier] - Gothic Toy Shop is Now on Foundry!

Hey everyone! Normally, I would have this map available via Foundry Premium, but the module is a tad too big, and I've hit size limitations to upload it. So, below you will find the manifest URL to install this map. Between the color moods, weather overlays, and multiple levels, as well as the floor cut-outs, the full module can ramp up in size.

However, I think you'll love how Levels works with this map, and everything flows very nicely!

You can install this map via the following manifest URL (Copy/paste this):

https://www.dropbox.com/scl/fi/z8in69644jq45dqgmi5dj/module.json?rlkey=xcxv09nfzq2j2x7yr4jqxjtyf&dl=1

Installation Instructions

1. From your setup page, go to "Add On Modules" and click "Install Module."

2. At the bottom of the module install window that pops up, you will see a bar that looks like it has a web address on it. Copy/paste the manifest URL from above here and click "Install."

3. Make sure you have the required modules (see below). A window should prompt you for both required and optional modules to install them if you have not done so. Additionally, you may be required to update the Map Preset UI as well.

Required Modules

If you are using the optional Levels version, you'll need:

Manifest URLs for the Required UI

Cheers,

DM Andy

[The Foundry & Champion Tier] - Gothic Toy Shop is Now on Foundry!

Comments

So happy to hear the wonderful feedback on my work!! Thank you for letting me know, it means the world to me that my maps make an impression at your table :) For right now I'm doing single modules only because the module size would be through the roof if I included all my maps in one. What I might do in the future is create larger modules with a reduced color mood (for instance, I might only do "Gloom" and "Night" for CoS), and I might chunk them out into sections. I'd love to create a Village of Baroia module and a Vallaki module. Same for my other projects like Ghosts of Saltmarsh and Lothburgh. But that'll happen once everyone is updated both on my v2 maps and my foundry modules so it'll be a little further down the road.

Andy D'Amato

You fabulous work, firstly. Youre the only map creator that gets "wow" from my players on occasion, so keep that up please :-) but my reason for the comment mainly was to ask if you'd get together a module to cover all modules? that is, forgotten adventures, for instance, has one module to install, that gets updated with new maps, all in one location (one mod / one install). Will you ever go that route? Installing individual mods for each map is a major deterrent for me personally (thus I end up just building walls, lights etc. myself).

Christian St. George

Not rude at all, and I'm excited that you're excited about the reworks of those locations :) I don't have a strict roadmap/timeline for those locations, but I would say Van Richten's Tower would be sooner than later. I'm working on finishing Vallaki right now (at least the core book locations) and will be moving my way toward Krezk after (This includes locations like the Luna River Crossroads and Van Ricthen's Tower). After Krezk (there are not too many locations for that small town) I'll probably work my way down south to cover the Winery and Yester Hill locations as well as Berez. Though I may bump up the winery on that list since it's such a combat-heavy map, I know it gets a lot of use. I don't want to disappoint you by giving an exact month if I'm not 100% sure I'll hit it, but I'll do my best to get those locations re-done as soon as I can. Vallaki has been a beast to tackle so far.

Andy D'Amato

I've gone back and forth on whether to ask this question because you do amazing work and I feel like it's somewhat rude to ask for something else when you've just released something. But for a chance to peak behind the curtain, do you have a timeline or estimate to when you'll redo Wizard of Wines or Van Richten's Tower?

Ethan Millsap


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