
Hi everyone! I have something a little special for you today to celebrate the BEST month of the year. I love October and all things spooky (to no one's surprise), so I've been making some updates to my current Death House map to include changes called out in CoS: Reloaded!
Additionally, I also updated the color moods on the current version of Death House, since I had not yet refined my colors back when I created it. I was missing a few of the moods that are standard now.
And for my Foundry crowd, the talented Talanor is working on creating a Foundry module for both the standard and reloaded versions of Death House, and we'll even create a version compatible with Levels!
As a thank you for the community support, this release and the Foundry module will be 100% free to all. This post will contain the map files, but I'll update you all once the Foundry module is ready to go as well.

Here is a summary of the changes in this update:
Re-did the color moods so they are aligned with my six standard colors: Gloom, Ghostly, Dark Fairytale, Night, Sunny Day, & Warm
Provided the .png transparent files for each floor beyond the 1st floor (with the basement set in two files since one level is lower than the other).
Added the changes that were called out in DragnaCarta's CoS: Reloaded. These changes include:
1st Floor:
Added the Durst Family portrait above the fireplace, courtesy of the very talented Caleb (Check out his incredible NPC art here!)
Added the grandfather clock in the main room
2nd Floor:
Added the sword on the fireplace mantle with the windmill hilt
3rd Floor:
Added the arcane ruins and pulsating fleshy cysts in Walter's room
Basement:
Added all sorts of (gross) fleshy tendrils and cysts to Walter's crypt
Added a mass of writhing fleshy tentacles to the "boss room"
Added a bundled mound on the altar
Added the words "Feed Him" etched all over the altar and floor of the last room
Once the Foundry module is ready, I will release it in another post. It will be two modules, one for the standard version and one for the Reloaded version, and both will contain an option to use Levels.

Here are some screenshots of the Reloaded changes I made.
Added the Durst Family Portrait and Grandfather Clock
Added the sword with the Windmill Hilt above the fireplace mantle
Added fleshy cysts and arcane sigils to Walter's room
Fleshy mass in the "Boss Room" with the words "Feed Him" etched into the floor
More fleshy growth by Walter's Crypt. Yuck!


I hope you enjoy this little update! And as a reminder, once the Foundry module is ready to go, I'll create another post with the manifest URLs for download.
Happy October all! I have a month of spooky and exciting releases for you all coming up, and I can't wait to share them with you all.
Cheers friends,
DM Andy
DM Andy
2026-02-03 18:19:43 +0000 UTCMark Wignall
2026-02-03 16:40:26 +0000 UTCDM Andy
2026-01-24 05:30:37 +0000 UTCJay Jarrett
2026-01-24 04:35:40 +0000 UTCTheodore Story
2025-10-07 19:21:16 +0000 UTCTheodore Story
2025-10-07 19:19:02 +0000 UTCAndy D'Amato
2025-10-04 18:01:16 +0000 UTCRandy Maas
2025-10-03 23:11:06 +0000 UTC