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DM_Andy
DM_Andy

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Coffin Maker's Shop V2.0 | 20x30

Hello everyone and happy New Release Monday! Today, I have the next map for my CoS V2.0 Project: The Coffin Maker's Shop.

I prioritized this map next in Vallaki since there is a very high chance of combat taking place, and it needed an update from the original one I did over 4 years ago now.

In addition to the updated map, I even created a "burning" version for all three levels (exterior, 1st, and 2nd floors) since nearly every time I've run CoS or been here as a player, this place has burned down! (Along with so many other Vallaki buildings).

I hope this map will come in handy for your sessions!

Oh, and one last thing... I'd love to know the fate of Henrik in your games. Did he survive the ordeal? Did he burn down with his shop? Did the vamps get him for letting the heroes mess with their plans?

This map is created on a 20x30 grid featuring a walkway to the shop with sparse cobblestone. I wanted the road to be a little bigger for wagons to come and go, loaded up with fresh coffins.

Toward the back of the building, you'll find a few other Vallaki homes, a shed, and an outhouse, but I wanted to make this feel sparse and isolated from the "hub" of the main portion of the city.

From the outside of the 2nd floor, I replaced the window in the storage attic with a set of doors and a crane to lift shipments of lumber up to the 2nd floor, which made more sense for the logistics of the shop and the heavy material that's being stored up there.

I kept the interior mostly as described in the module, but I added as much immersive detail as I could to make each room feel lived in and alive.

The woodworking shop is covered with sawdust and tools, and a keen eye will notice blueprints on a writing table for coffin design, a coffin that has its philigre half etched into the wood, and a new coffin being constructed. I also added a fabric station since it made sense for Henrik to stitch in silks and other soft materials for the interior of the coffin for the nicer ones.

For the coffin display area, I wanted this to feel more like a showroom and sales area, so there are a variety of coffins on display made of various materials. In the center, you'll find a pricebook based on materials and addons (like carved symbols, silk or fur lining, and different woods)

For the 2nd floor, you'll find the main attic full of stacks of lumber and crates, along with Henrik's kitchen and bedroom. I wanted to feature the number of books Henrik keeps, as well as the wardrobe where the bones are hidden. Of course, he has another reading/writing desk to work on blueprints or study woodworking design to enhance his craft.

You'll also notice all of the windows have their shutters closed and locked, as well as some boarded up to keep prying eyes away from looking in. If only they knew the terrible secret that Henrik is hiding!

And lastly, I created an "on fire" version for each floor, which you can swap out as the fire spreads. I mean, let's face it, anyone with a fire spell has a very high chance of catching the stacks of lumber and sawdust up, and this place will burn down quickly!

For my VTT Tier folks, I have created transparent versions of the roof and 2nd floor levels, including color-matching them to each color mood, a "no lights" version, and a flaming version!

Click on the download link below corresponding to your tier to download all the map files.

Download the Coffin Maker's Shop V2.0 Here!

Download the Coffin Maker's Shop V2.0 Here!

Download the Coffin Maker's Shop V2.0 Printable PDFs Here!

*Will have the Foundry Module ready within a few days of this post

Download the Coffin Maker's Shop V2.0 Here!

Download the Coffin Maker's Shop V2.0 Printable PDFs Here!

Download the Coffin Maker's Shop V2.0 Here!

Download the Coffin Maker's Shop V2.0 Here!

I hope you've enjoyed this remake of a Vallaki classic!! I still have plans to rework the other buildings I've done, including: Watcherhaus, the Town Square, Aresek Stockyard, The Orphanage, Reformation Center, Sanguine Rose, and a few streets and alley maps to round out all possible encounters!

Thank you all for your continued support of my craft, and I have so many exciting projects I can't wait to share with you all, as well as some fantastic new assets I have in the works that will really bring my maps to life.

Cheers friends,

DM Andy

“DM Andy Maps is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.”

Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30 Coffin Maker's Shop V2.0 | 20x30

Comments

We play Henrik in a similar way. I've always thought he was just a sad, grumpy, lonely carpenter who dealt with death as his only means of income. I love to humanize him with my players and get them to see the evils of the vampires taking advantage of him to use as a pawn in their games. Maybe Henrik will have a happy ending in someone's game out there haha. But I doubt it :(

Andy D'Amato

Omg that sounds amazing! Thanks for the inspiration. I love your appearance of Anastrasya and the shadows of the vampire spawn outside! I might steal that ;) plus, she will introduce the attack with Henrik’s head. Poor feller indeed. I made him more of a N, rather than an E character. He’s a widower, grew grumpy and lonely, and found himself in Anastrasya’s grasp and in debt to her and the Sanguine Rose. That’s why he accepted to steal the bones and cornered that way, had no other choice than to conceal the vampire spawn in his shop - fearing for his life and drinking himself to sleep every night.

Ivan Maras

Oh wow!!! This is so tense and dark, I love it! Poor poor Henrik.. I have a soft spot for that grumpy old man haha. His fate is almost always never great in the aftermath and I've loved hearing stories about what DMs do with him. On a personal note, I've never actually run the "Feast" to it's fullest because of the three times I've run CoS my party always retreived the bones (the last group I had them cast a ritual spell with the Father while the church was under attack, sealing it off from invasion once the ritual was complete). But once, just once, I want to run it where the doors fly open and Anastrasya walks in wearing her finest gown, with a long flowing red train, strolling down the central aisle through the full congregation as onlookers gasp and wonder who this person is. She delivers some creepy lines of dialog while shadows of her vampire spawn can be seen crawling up from the outside of the church's stained glass windows, and then...all hell breaks loose. My players are just too heroic to let that happen haha!

Andy D'Amato

Beautiful work Andy! Can’t wait for Wachterhaus as my group will go there very soon. As for Henrik, he is still alive, mostly due to Lucian Petrovich helping the group to deal with the Vampire spawn and a brief appearance and introduction to Anastrasya. Lucian kept the PCs cool during persuasion and intimidation attempts on Henrik afterwards. Fun fact: mid fight, one player sparked a fire in the attic in an attempt to control the vampires but to little avail, so they ended up killing the flames after the encounter. For now, Henrik is keeping a low profile, persuaded to join the community at the day of the feast of saint andral to confess and repent. Little do they all know what’s awaiting them if the bones are not retreived in time from Wachterhaus. If all goes south, Anastrasya will meet and greet them before the congregation, with Henriks head in her claws…

Ivan Maras

Unfortunately, no, since they are tied to my master posts. But if you tell me what you normally use I can see what I can do (Gloom, night, 8k, 4, grid, no grid, etc).

Andy D'Amato

Oh I have plenty more of Vallaki to cover! Watcherhaus is next on my list :)

Andy D'Amato

Morninglord BLESS the return to Vallaki. I'd sacrifice a Barovian orphan to Ezra for more of this wonderful town.

Jacob Barlow

Hi! My computer is having an absolute BALL trying to download this lol. Is there any way to seperate the files at all to make them quicker to download?

Maheyla Whitecloud


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