NokiMo
DM_Andy
DM_Andy

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[The Foundry & Champion Tier] - The Burgomaster's Mansion is Now on Foundry!

The Buromaster's Mansion is now live on Foundry! This map is such a beast of images (170 map images total!) that it was over the allowed file size for me to upload this to Foundry Premium so this map will have to be installed via the manifest URL below.

I've included the Winter's Grasp maps as well with this release, so you have a total of nine color moods to choose from, as well as both the interior and exterior (and the option to include or exclude the Burgomaster's Body from the 1st floor).

You can install this map via the following manifest URL (Copy/paste this):

https://www.dropbox.com/scl/fi/eklkqpb26lim6d00gsioz/module.json?rlkey=gwj36l4lu66ugz9yxplfy4y2e&dl=1

Installation Intructions

1. From your setup page, go to "Add On Modules" and click "Install Module"

2. At the bottom of the module install window that pops up, you will see a bar which looks like it has a web address on it. Copy / paste the manifest URL from above here and click "Install"

3. Make sure you have the required modules (see below). A window should prompt you for both required and optional modules to install them if you have not done so. Additionally, you may be required to update the Map Preset UI as well.

Required Modules

Manifest URLs for the Required UI

Cheers,

DM Andy

[The Foundry & Champion Tier] - The Burgomaster's Mansion is Now on Foundry!

Comments

Totally valid feedback, and I really appreciate your insight! The challenge currently is that I also have folks who love being able to switch moods on the fly during a session and set their own weather without using anything animated. Working with the incredible developer I've hired, it's far easier to create them all together than to create just one mood and add later down the road. With that said, I am continuing to build the roadmap and find ways to improve and optimize and I think creating a more lightweight module with only one color mood could be something I can implement in the future. We will continue to find better ways to handle larger files for sure! This map, of course, is an exception to most of my maps only due to the massive amount detail and size of the map (four total levels with one level having two variants). Thanks for giving such great feedback!

Andy D'Amato

I put this comment on the wrong post initially. The most important bits of a foundry module are the set lighting, walls, regions, ambience audio if any etc. Since the size and PPI of the various mood maps are the same it's probably not necessary to include every mood in the module if it's causing the module size to get really big. Everyone at the foundry module tier already has access to the image zip files so we can swap as needed on our own. Just looking at it from a hosted server perspective where we have limited server storage.

DSeraph


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