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DM_Andy
DM_Andy

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Champion Tier - Church of Barovia v2.0 | 30x40

Update March 27th, 2025: Added Printable PDFs

Disclaimer: All content controlled by Wizards of the Coast IP is available for free in compliance with the Fan Content Creation Policy. The free post for this map can be found here.

Hey everyone, and happy New Release Monday! Today, I'm SUPER excited to share with you an update for a map that I created over 3 years ago: The Church & Graveyard of the Village of Barovia!

It was really fun to revisit this map and showcase a number of the new assets I've commissioned to use with my maps, including the beautifully drawn gravestone assets.

Also, I created a really fun trailer for this map and featured the incredible music of RPG Music Maker Travis Savoie which you can find here.

 I did make this map a little smaller than my previous church map and chose not to feature the entire graveyard. I had two reasons for this:

For the graveyard portion of the map, I wanted it to feel old and overcrowded (as the book mentions) so you'll find lots of gravestones stacked on top of each other, as well as some above-ground sarcophagi. I've also included two crypt entrances (which work great for dungeon entrances as well!).

The most notable change here is I've added some extra goodies to the Undercroft map. You'll find not only the stacked buried coffins (not really needed for a map but a fun detail to add non-the-less) but a small tunnel leading to one of the crypt entrances. In my own personal game, I had Doru dig himself out of the Undercroft driven mad by hunger and finding his way into one of the crypts.

I also copied the same entrance as my previous Catacombs of Forgotten Kings map in case you wanted to add your own dungeon crawl under the graveyard! You can find that map here.

Lastly, I've included a "restored" version of the church so you have both the options of the current state and a state where the church of Barovia has been restored to its former glory (at least the interior!)

With this map release, you'll get the following:

I'm off to a good start this month with the release of the Church as I continue to rework the Village of Barovia in my CoS 2.0 project.

Next, I'll be working on a Svalich Road map. I know these maps are not necessarily the most exciting to see, but their utility in the game is vast! I'll be creating a few versions, including a campsite, a grave (one of the random encounters from the book), and even a Tiny Hut version, as well as a version without any of those features. It should be a pretty versatile forest road map.

On the Saltmarsh front, I'll be tracking the Sharkfin bridge, which I feel will be a pretty massive project. I will probably release this one in phases, as the exterior and interior will both take me a few weeks to create. I also want to do a version of "Under the Bridge," where shady smuggling deals go down! For starters, I plan on creating the standard exterior map first, and then I'll work on the other versions after that in the coming weeks.

As always, THANK YOU for your continued support of my mapping efforts!!

Cheers,

DM Andy

"DM Andy Maps is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC."

"This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode." 

Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40 Champion Tier - Church of Barovia v2.0 | 30x40

Comments

Thank you so much!! I'll be working on the Church of St. Andral in April so I'm excited to do yet another gothic church map :) That's a great question for the graves! Honerstly, I was not really thinking of VTT use for this, and just wanted to add something fun to fill in all the empty space. I thought it would be neat to actually see what was buried and how caskets are stacked on top of one another. I'm honestly not sure how you could work in Levels to this, but what I was planning on doing w/ Monk's Active Tiles once this Foundry module is built is create teleports that are turned off by default at each grave. So in the event the players want to dig something up you could turn that teleport on and have them teleport to the dug-up section of the grave :) This is great for hiding a quest item or maybe even one of the artifacts. Of course I'm sure Father Donovich would have an issue with them digging up graves, but maybe with some persuasion...

Andy D'Amato

this might be one of my favourite maps of yours. I can almost smell the foggy air and damp earth of the graveyard. gorgeous work indeed. one question though: how is the underground map to be used? not sure how to utilise all those graves and in a VTT (I’m using Foundry with Levels). thank you!

Ivan Maras

This is probably one the best reworks so far I think. Just glorious.

Dungeon of Terra

So glad you like it! This was a really exciting update to work on and I put a lot of love into this classic location :) Regarding the no-light night versions, I've not been doing them as I know a lot of folks use Foundry and utilizing the baked in night light version there so was not sure if this type of map was needed. However as you have a need for it, I'll happily get these files prepped. Give me a bit and I'll attach a new .zip file with the "no lights" night version.

Andy D'Amato

Hey Andy, so happy to see the new cool version of the church!! Is it on purpose, that there is no night version without lights? In the VTT I usually set my own light sources, so a night version without the lights would also be very helpful in addition to the other ones that have lights/no lights versions. :)

Tiska


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