To blur.. or not to blur
Added 2022-02-01 21:39:08 +0000 UTCHi all! So I am testing out some new features released in the map tool that I use and one of them includes a new "blur" filter. I have personally never been a big fan of blur as it hurts my eyes when looking at it, but I've also heard others say they prefer the blur for 2nd stories and above to give a greater sense of height.
So I figured I would ask my amazing community here! While the new blur tool is handy, I do have to do some behind the scenes set up work with each map to get it to only blur the parts of the map I want, so it does add to the production time. Your responses will help me gauge whether this is a good use of my time because if not, I can use that time to work on other maps. Make sure to get your voices heard and let me know what you think below! Here is one the map that I tested it with:

Comments
I like blur, but also think if the place has no windows there's no need to do blur.
Aureleus
2022-02-02 15:41:43 +0000 UTCno blur for me, as you can add some via foundry, it give us more choice to add some or not
Sebastien H.
2022-02-02 10:03:13 +0000 UTCIf you don't want to blur, you could always mess with saturation or opacity of the background instead. We do that a lot in architecture for details and elevations to differentiate foreground and background.
Alvin Collins
2022-02-01 22:52:28 +0000 UTC