October Updates
Added 2021-10-07 03:35:14 +0000 UTC
Hey everyone! I feel like I've been stuck in the FeyWild because one second it was August and the next second I'm already six days into Oct. Not sure where that time went but here we are :)
So I just wanted to give you all a quick update on maps I'm working on and what to expect over the course of the next few weeks, so let's get into it!
The maps I have been cooking up here in the lab are:
More Svalich road maps! I just released the Luna Crossroads which is the third in my Svalich road series and should give you another location to run random encounters on.
With that said, I was going through the book and looking at the random encounters, and one of them stood out; The Will-o-wisp encounter. I nearly had forgotten about this random encounter as I often don't roll on the table and thought it would be really cool to work on a ruined tower within the Svalich Woods, so you can expect that next! I think this map will be super versatile as well for other games / campaign settings you might have going.
I know this one might come out of left field, but after the Will-o-Wisp encounter map I'm switching gears just for a bit and working on the Druid Circle map for Yester Hill! I will include a massive wicker statue and make it into a .png file in case you want to move it around the map! Super excited for this one :)
After that, I really can't divulge much details about it, but I am working on a special map project with Lunch Break Heroes! Very excited to collaborate with LBH on some really neat content he is putting out and I'm honored to create some maps to go along with it. I think you will really enjoy it and I cannot WAIT to share it with you all!
Phew! Lots of exciting maps in the works and I'm super jazzed about them. In addition to some neat maps coming out, I am working on ways to make my maps more versatile, especially for my Foundry crowd. I have been including roofs as .png files but I want to extent this eventually to additional floors within buildings so you can layer your maps. I also intend to go back and update some of my older maps with additional .png files. You'll notice I included horses as well with my Vistani Camp map and I want to do more movable assets where possible. I'm also looking into ways to create the forest canopy layer as a separate .png files as well so give you more bang for your map!
Lastly, I will be taking a week off on vacation here in a few days. It is much needed time to unwind for a bit but no worries, I will have the Will-o-wisp map done before I leave :) However, please be patient with me over the next week or so as I will not have access to technology to respond to your questions while I'm gone. But don't worry, once I'm back online I will be sure to get back to you all!
I can't say this enough but I appreciate all of your support in this incredible journey and I'm super excited to see what the future holds! Stay tuned for all the exiting stuff I have planed!
Cheers,
DM Andy
Comments
Great question! In fact, once I'm finished with the LBH project, the Abbey is next on my list. I am planning on two maps for this location; The trail up to the Abbey and the Abbey proper. I know the book has zero encounters written for the trail up to the Abbey... but I personally think something should happen here! It is a long, winding trail that goes up about 700 feet to a creepy abandoned Abbey. In my game, the Mongrelfolk were set free and once the Abbot was defeated, the Mongrelfolk all headed down the hill, clashed with the Krezk guards, ran amuck, and fled into the surrounding land. Having a map for the road would have been useful for this fight.
Andy D'Amato
2021-10-07 03:48:14 +0000 UTCRadness man! Just out of curiosity, on your schedule, where does the Abbey of St Markovia fall? Regardless, love your work and I look forward to each and every release. Already have ideas formulating for the Luna River Crossroads for my victims, er, I mean, adventurers! *evil grin*
Einjuden
2021-10-07 03:44:07 +0000 UTC