NokiMo
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April Animation: The final state, the lessons I've learned and plans

Hey all, 


Some of you who were around since April or during April might remember my ambitious Life Is Strange animation project... The idea was to learn model interaction, so everything from models interacting physically, picking up objects and using objects on each other. 

My vision was to animate the Max and Chloe pic and have Max stuff cloth into Chloe's moth, then cover it with tape and so on. Through the few months I worked on it, I realized this is far more complicated than I imagined as every time I thought I made significant progress there was either model collision, no object movement etc. Ultimately I decided to close up the camera to having an already stuffed gagged Chloe getting a strip of tape plastered over it by Max and add some expression and slight movement. Here is the result:

https://drive.google.com/file/d/1DKemUgAQbxWdxNgcTsm0MlmRSaMNYcg3/view

I wish this was longer and more elaborate than I first wanted, but at least I can say I learned a bit from this and at least I got holding object down (as you can see Max is holding the tape). What I think most important is that I know where I need to learn and improve plus what I need to do in my next attempt. So hopefully next month there will be a bit more interacting without too much ambition at first ^^' 


April Animation: The final state, the lessons I've learned and plans

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