NokiMo
eTIRUe
eTIRUe

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12/10 (Wed) Update – Bug Fixes & Feature Additions

▽ Feature Improvements & Changes

- Added new books to the Library.

- Lowered Elite Golem (Boss) HP from 50,000 → 20,000.

- Updated the Overlord’s Ultimate skill image in the tutorial.

- Replaced Sita’s Smash skill icon.

- Updated the description of Ellia’s Ultimate skill.

- Adjusted Ellia’s Charm skill so it no longer affects boss monsters.

- Adjusted Kiarin’s Smash attack range to more closely match its visual effects.

- Fixed several translation errors.

- Removed the Skip button during dialogues (removed due to malfunction).

- Disabled the feature where companions turn their heads during dialogue (looked unnatural).

- Increased healing orb recovery amount (HP: 10% → 25% MP: 10% → 20%)

- Reduced the BGM volume in Exile’s Tomb (0.7 → 0.35).

- Reduced lag occurring when defeating monsters (EXP saving is now queued).

- Adjusted the wait time for Kiarin in the main quest (60 sec → 5 sec).

- Changed to running toggle mode

▽ Bug Fixes

- Fixed an issue where the tutorial could not proceed because Miho was missing from the initial data.

- Fixed an issue where interactions stopped working after restarting a quest during the tutorial.

- Fixed an issue where Limit Break quests would trigger when resetting stats.

- Fixed an issue where the fortress gate could not be interacted with (implemented the expected fix).

- Fixed an issue where characters would move during dialogue.

- Fixed an issue where Maria’s Mud Soldiers did not grant EXP when defeating enemies.

- Fixed an issue where allied units were being hit by summoned creatures’ attacks.

- Fixed an issue where interacting with the Queen during the Limit Break result image would freeze the UI.

- Fixed an issue where the “Return to Fortress” icon and text were not appearing on battle maps.

- Fixed an issue where the Fourth Archmage occasionally disappeared.

- Fixed an issue where Miru’s Limit Break Quest 1 could not progress.

- Fixed an issue where Prellin’s Limit Break Quest 4 could not progress.

12/10 (Wed) Update – Bug Fixes & Feature Additions

Comments

Honestly, I've been having a lot of fun with the game despite the few bugs I've encountered here and there. It's clear that the game was definitely larger in scope than what you guys have made in the past and it's normal to have bugs when tackling a larger project! Don't let it discourage you and keep up the good work!

SanityPotion

This game is awesome! Thank you guys. I always hope for a Velina DLC 🥰

Nerius


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