Discovering the Mechanics Behind Super Punch-Out!! (Part 4) - Designing For Reaction
Added 2025-07-18 11:26:09 +0000 UTC
Comments
That's the plan. I'm kinda interested in seeing how much the series has improved since it's initial conception.
Xero Degrees
2025-07-18 19:01:14 +0000 UTC
He doesn't use a gun because he's Little Mac, not Little Mac-10.
But these last few bosses are masterpieces of how to design the most difficult bosses of a game, forcing the player to use everything they have learned and apply it to succeed. Except Hoy Quarlow of couse, his fighting style is just BS. The Bruiser brothers fight mostly clean, even though elbow strikes are a hard no-no in real-life boxing. And as for Narcis... a blonde man who hides his common upbringing under a veneer of nobility, is one mean fighter, if you humiliate him he will get back at you tenfold and you have to keep approaching him to punch him? Sounds kinda familiar...
As for the rematches thing: the Wii game does exactly that, with some of the fights being a LOT more difficult than their base versions, especially the early ones. And with this series done, will you be going back to his older videos on the other games?