First Time Learning About Conker's Bad Fur Day - Designing For Reaction
Added 2025-06-02 13:09:59 +0000 UTC
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That is one hell of a memory to associate with a game. Regardless, thanks for all the info as usual Beri. I'm gonna have to check out more on these games at some point. Feel like I missed out on everyone else's childhood.
Xero Degrees
2025-06-02 20:14:37 +0000 UTC
The N64 had many great games that ended up defining the genre. Banjo Kazooie might not have been as tight as Mario 64, but there was just so much more gameplay. Donkey Kong 64 had its whole character swapping mechanic to explore the world in several different ways. As for the shooters, Goldeneye pretty much defined the console multiplayer market, making it the second best movie tiein game ever made (the best is the King Kong game of the movie, which invented the entire "games as movies" genre that persists to this day. Noodle made a video on it and how it's great, even though its effect on the video game industry was on part with what Uncle Ted thinks about the effects the industrial revolution has had on humanty). Perfect Dark is an unofficial sequel to Goldeneye, made by the same people but with the serial numbers (all of which were just 007) filed off. If Goldeneye is D&D then Perfect Dark is Pathfinder. Quality wise it's even better than Goldeneye, it's just a shame that Rare ended up being bought out by Microsoft, the Perfect Dark prequel was a major downgrade and Banjo and Kazooie were condemned to a shoddy racing game.
The tiein game mostly went the way of the dodo anyway. Disney was fond of these and some of them were quite good. The Aladdin and Lion King ones are highly regarded, with the latter being made by the people who ended up making Command & Conquer. I had the Monsters Inc one on the PS1, which was... well, I didn't have a lot of games on the PS1 and none of the good ones so while my hindsight will be a bit rose tinted I don't think it'll hold up.
But of all of the N64 platformers I remember the most it must have been Glover, the game where you play as a magic glove that guides a ball around various levels. You can act with or without the ball to gain a variety of moves, taking turns with and without the ball to find your way ahead. I mostly remember it because I was playing it over at a friend's house, and I distinctly recall that the lady next door had come over to talk to my friend's mom because something had spooked her. When I got home from my friend's place the TV was on, which I found odd because this was at the time my mom was cooking ans she never had the TV on while cooking because she found it distracting. There had been an accident in the US: in New York two planes had crashed into the World Trade Center. Yes, that's the legacy that Glover left for me: fuckin' 9/11.