NokiMo
m4mk203
m4mk203

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Little assburn. Tangent normalmap for body

I'v made tangent (classic blue ad in armor) normal for body instead of current object space.

What i done:

1. Make copy of CBBE body as regular armor.

2. Remove model space normals support.

3. Make quick and dirty baking tangent normal from muscle model to CBBE from 0 in SP

Results you can see on screenshots.


Can anyone explain to me for what reason we are dealing with this object space shit for 10 years ? May be there is some critical reason?

Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body Little assburn. Tangent normalmap for body

Comments

I hope you do, would look so good.

Christopher Geigner

I have a serious intention to convert base body textures in tangent format for whole body. For now there are still some little issues with head.

gunstb

It is so much better. I wish we had those textures ages ago. That looks great.

Christopher Geigner


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