Storykin Eidolon
Added 2023-07-30 21:30:46 +0000 UTCSTORYKIN EIDOLON
Dream Eidolon
Your eidolon comes from the Harrowed Realm, a demiplane where stories come to life. When you gain your storykin eidolon, either select or draw a harrow card; your eidolon resembles a shifting mass of cards which creates a vague, living form. The cards themselves have an appearance unique to you; the illustrations may be scratchy or refined, the colours could be a somber palette or a splatter of rainbow colours, and the mass of cards itself could be a person, a beast or something stranger. However it turns out, your storykin’s appearance is always a doorway into your dreams, whether it is obvious or not.
Tradition Occult
Home Plane The Harrowed Realm, The Dimension of Dreams
Size Medium
Suggested Attacks unarmed attacks shaped like the appropriate weapons of the card
Hammer Card Str 18, Dex 14, Con 16, Int 8, Wis 12, Cha 10; +2 AC (+3 Dex cap)
Key Card Str 12, Dex 18, Con 12, Int 12, Wis 12, Cha 12; +2 AC (+4 Dex cap)
Shield Card Str 18, Dex 14, Con 16, Int 8, Wis 12, Cha 10; +2 AC (+3 Dex cap)
Book Card Str 12, Dex 18, Con 12, Int 16, Wis 10, Cha 10; +1 AC (+4 Dex cap)
Star Card Str 18, Dex 12, Con 14, Int 10, Wis 14, Cha 10; +2 AC (+3 Dex cap)
Crown Card Str 12, Dex 18, Con 12, Int 10, Wis 10, Cha 16; +1 AC (+4 Dex cap)
Skills based on your Draw Arcanum; see text
Senses low-light vision
Languages Sylvan
Speed 25 feet
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Draw Arcanum
Your eidolon’s form shifts drastically when combat begins. When you Manifest Eidolon, you draw a harrow card as part of using the action to manifest it. Your eidolon’s appearance changes to resemble a creature from the cards, both in demeanor and appearance. For example, the Raakshasa would make your eidolon a conniving, crocodile-headed gentleman, the Paladin would make them a righteous crusader, or the Rabbit Prince a mischievous hare with a broken sword. If your card belongs to the good alignment, it gains the holy trait; if it belongs to the evil alignment, it gains the unholy trait. Your eidolon gains the following primary Strike and the designated ability scores depending on the associated harrow card. Your eidolon is proficient in two skills, on appropriate for the card skill that matches its ability score of the card you drew and one skill appropriate for the card you drew (such as Deception for the Fiend). If you drew a Shield, your eidolon’s skills are Survival and one skill appropriate for the card you drew. Your eidolon gains the Back In the Deck reaction.
Hammer (Str) Your eidolon's primary Strike must by 1d8 with the shove or trip traits.
Key (Dex) Your eidolon's primary Strike is 1d6 with the deadly d8 and finesse traits.
Shield (Con) Your eidolon's primary Strike is 1d8 with the disarm or nonlethal traits.
Book (Int) Your eidolon's primary Strike is 1d6 with the deadly d8 and finesse traits.
Star (Wis) Your eidolon's primary Strike is 1d8 with the nonlethal or shove traits.
Crown (Cha) Your eidolon's primary Strike is 1d6 with the forceful and sweep traits.
Back In The Deck [reaction]
Conjuration Teleportation
Frequency once per hour
Trigger Your turn begins.
Requirements You are within 30 feet of your eidolon.
Instead of being destroyed, your eidolon retreats to its home in your deck. You unmanifest your eidolon. If your next action is to use Manifest Eidolon, your eidolon gains 2 actions instead of 1 when it appears.
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Shuffle The Cards
Level 7
You’ve learned how to swap cards in your deck fluidly and without dismissing your current card. You gain the Shuffle The Cards action.
Shuffle The Cards [one-action]
Requirements Your eidolon is within 30 feet of you.
Your eidolon can reform itself according to the whims of the harrow. You Interact to draw a card from your Harrow Deck and replace the form of your eidolon with that of the card you drew, as if you had used Manifest Eidolon to have your eidolon appear.
When you gain the transcendence class feature, you may use Shuffle The Cards once per turn as a free action.
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Become The Story
Level 17
Your eidolon's link to the harrow becomes so strong that the transformation is far more thorough. Your eidolon can change size from Tiny to Huge depending on the size of the creature depicted in the card. In addition, it gains a 15-foot harrow aura, which has the aura, enchantment, and occult traits. Allies within this aura gain the listed bonus. If your aura offers a choice between two types of effects, you choose which effect when your eidolon is manifested from the Manifest Eidolon action or when you Shuffle The Cards.
Hammer (Str) +1 circumstance bonus to melee attack rolls or a +2 circumstance bonus to Athletics.
Key (Dex) +1 circumstance bonus to Dexterity-based attack rolls or to Reflex saves.
Shield (Con) +1 circumstance bonus to AC or to Fortitude saves.
Book (Int) +1 circumstance bonus to spell attack rolls or a +2 circumstance bonus to Intelligence-based skill checks.
Star (Wis) +1 circumstance bonus to Will saves or a +2 circumstance bonus to Wisdom-based skill checks.
Crown (Cha) +2 circumstance bonus to Charisma-based skill checks or a +2 circumstance bonus to saves against emotion effects.