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Tyrone - Racetracks & Models
Tyrone - Racetracks & Models

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Gran Turismo 4 Hong Kong - Day 23

And for the last track of the Calendar (day 23) tomorrow (day 24 is just a video message from myself!) I have some small updates to the Gran Turismo 4 version of Hong Kong.

Basically, performance on the old version meant for a lot of people it was unplayable. I have used some features of CSP to try and improve this. Gone are individual light entries for each street lamp for example, and now they’re all just a single series of light emmissives. Things like this have gone quite a way to boost my FPS, so hopefully it’s the same for a lot of you as well!

https://drive.google.com/file/d/1SKiS92Io1lMlQ6FHH8zn0sKYaUxvuy6b/view?usp=sharing

Other improvements, slight changes to the AI border lines, to hopefully reduce crashes a little, window shaders on some of the buildings render interior lights in 3D, asphalt textures are more detaild. Removed the Helicopter and Plane, will replace with better ones in the future. Added Replay Cameras!

Thanks,
Ty

Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23 Gran Turismo 4 Hong Kong - Day 23

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